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---------------------
|
---------------------
System
Runtime
Comparable
ThreadLocal
---------------------
System
|
---------------------
#
类
——
系统类
#
没有构造函数
,
不能被实例化
。
里面的方法全是静态的
。
#
静态方法
static
void
arraycopy
(
Object
src
,
int
srcPos
,
Object
dest
,
int
destPos
,
int
length
)
*
从指定源数组中复制一个数组
,
复制从指定的位置开始
,
到目标数组的指定位置结束
。
long
currentTimeMillis
()
返回以毫秒为单位的当前时间
。
void
exit
(
int
status
)
终止当前正在运行的
Java
虚拟机
。
void
gc
()
运行垃圾回收器
。
---------------------
Runtime
|
---------------------
#
没有构造函数
,
不能被实例化
。
#
它其实是一个单例
。
有一个静态方法
,
可以获取它的对象
!
#
该方法是
Runtime
runtime
=
Runtime
.
getRuntime
();
#
Runtime
Process
exec
(
"CMD/shell命名"
);
*
可以执行一段当前操作系统的命令
。
long
maxMemory
()
*
返回
Java
虚拟机试图使用的最大内存量
。
long
totalMemory
()
*
返回
Java
虚拟机中的内存总量
。
#
Process
void
prop
.
destroy
();
*
杀死进程
。(
只能弄死它启动的程序
)
InputStream
prop
.
getInputStream
();
*
可以获取到cmd的一个输入流
,
执行了cmd命名后可以读取到cmd显示出来的内容
InputStream
getErrorStream
()
*
获取子进程的错误流
。
InputStream
getInputStream
()
*
获取写入流
int
exitValue
();
*
此
Process
对象表示的子进程的出口值
。
根据惯例
,
值
0
表示正常终止
。
int
waitFor
();
*
当期线程会一直阻塞
,
直到
Process
对象表示的进程已经终
---------------------
Comparable
<
T
> |
---------------------
#
int
compareTo
(
T
o
)
*
比较此对象与指定对象的顺序
。
--------------------
ThreadLocal
|
--------------------
这个东西里面其实是一个Map集合
以当前线程为键
!
每个线程只能取出
/
设置自己线程的东西
!
Map
<
Thread
,
t
>
map
=
new
HashMap
<
Thread
,
t
>();
set
();
get
();
remove
();
通常用在一个类的成员上
,
多个线程访问它时
每个线程都有自己的副本
。
互不干扰
Spring中
,
把
Connection
放到了
ThreadLocal
中
。
You can’t perform that action at this time.