Parameterized DevA collection of software projects
http://parameterized.dev/
Micro Sim
Simulating microorganisms with machine learning
Wed, 09 Mar 2022 05:00:01 -0500
http://parameterized.dev/projects/micro-sim
http://parameterized.dev/projects/micro-simQnect4
A quantum gravity board game
Play here. Source code, gameplay rules, and controls are on Github
Fri, 07 Aug 2020 06:00:01 -0400
http://parameterized.dev/projects/qnect4
http://parameterized.dev/projects/qnect4Pix2Pix Animator
Browser-based animation program that uses AI to try to generate realistic images from sketches
Run here, source code and controls are on Github
Tue, 21 Jul 2020 06:00:01 -0400
http://parameterized.dev/projects/pix2pix-animator
http://parameterized.dev/projects/pix2pix-animatorTFJS Experiments
Image synthesis experiments running in browser with TensorFlow.js
Run here, source code and controls are on Github
Fri, 29 May 2020 06:00:02 -0400
http://parameterized.dev/projects/tfjs-experiments
http://parameterized.dev/projects/tfjs-experimentsNeural CA
(Project from February 2020)
Neural cellular automata simulator - based on Growing Neural Cellular Automata
Code is on Github
Fri, 29 May 2020 06:00:01 -0400
http://parameterized.dev/projects/neural-ca
http://parameterized.dev/projects/neural-casnaik
Snake reinforcement learning with browser interface
Code is on Github
Wed, 14 Aug 2019 06:00:14 -0400
http://parameterized.dev/projects/snaik
http://parameterized.dev/projects/snaikHarmonic Growth
Graph based audio-visual structure growth simulation (in development).
Run here, source code and controls here
Wed, 14 Aug 2019 06:00:13 -0400
http://parameterized.dev/projects/harmonic-growth
http://parameterized.dev/projects/harmonic-growthCoined
(Project from April 2019)
A procedurally generated exploration/resource gathering game
Play here, source code here
Wed, 14 Aug 2019 06:00:12 -0400
http://parameterized.dev/projects/coined
http://parameterized.dev/projects/coinedPianotype
(Project from April 2019)
Rhythmic typing game
Play here, source code here
Wed, 14 Aug 2019 06:00:11 -0400
http://parameterized.dev/projects/pianotype
http://parameterized.dev/projects/pianotypeTier
Tier is a procedurally generated multiplayer RPG (in development).
You can find it on itch.io and Github.
Wed, 14 Aug 2019 06:00:10 -0400
http://parameterized.dev/projects/tier
http://parameterized.dev/projects/tierPredictive Text Autofill
(Project from February 2019)
Generate text template completions with OpenAI’s GPT-2 117M model.
Code is on Github
Wed, 14 Aug 2019 06:00:09 -0400
http://parameterized.dev/projects/predictive-text-autofill
http://parameterized.dev/projects/predictive-text-autofillHold Me Back
(Project from August 2018)
Counter the movement with your mouse for as long as you can.
Hold Me Back is a short browser game made for Ludum Dare 42. You can play it here on itch.io.
Wed, 14 Aug 2019 06:00:08 -0400
http://parameterized.dev/projects/hold-me-back
http://parameterized.dev/projects/hold-me-backZipper
(Project from July 2018)
Top-down physics / persistent enemy generation test
Builds and source code can be found on Github
Wed, 14 Aug 2019 06:00:07 -0400
http://parameterized.dev/projects/zipper
http://parameterized.dev/projects/zipperLoveNUT
(Project from July 2018) Love2D Networking (UDP/TCP) Lua networking library for Love2D games Example usage local nut = require 'love_nut' chat = '--Chat:\n' server = nut.server{port=1357} server:addRPCs{ chat_msg = function(self, data, clientid) self:sendRPC('chat_msg', data) end } server:start() client = nut.client() client:addRPCs{ chat_msg = function(self, data) chat = chat .. data...
Wed, 14 Aug 2019 06:00:06 -0400
http://parameterized.dev/projects/love-nut
http://parameterized.dev/projects/love-nutJetpack
(Project from April 2018)
Simple game where you collect fuel to stay in the air, originally made for One Hour Game Jam.
Play here, source code here
Wed, 14 Aug 2019 06:00:05 -0400
http://parameterized.dev/projects/jetpack
http://parameterized.dev/projects/jetpackBlue Soup
(Project from April 2018)
Planetary procedural generation test
Source code is on Github
Wed, 14 Aug 2019 06:00:05 -0400
http://parameterized.dev/projects/blue-soup
http://parameterized.dev/projects/blue-soupSDFAnim
(Project from October 2017)
Prototype signed distance field animation tool
Source code is on Github
Wed, 14 Aug 2019 06:00:04 -0400
http://parameterized.dev/projects/SDFAnim
http://parameterized.dev/projects/SDFAnimDeluge
(Project from July 2017)
2D pixel brawler game (more of a networking/physics/lighting test).
Source code is on Github
Wed, 14 Aug 2019 06:00:03 -0400
http://parameterized.dev/projects/deluge
http://parameterized.dev/projects/delugeSynte
(Project from August 2016)
Simple platformer made for #onebuttonjam
Changing directions, jumping, and even menu navigation are all controlled by pressing and releasing one button.
You can download the game on itch.io
Wed, 14 Aug 2019 06:00:02 -0400
http://parameterized.dev/projects/synte
http://parameterized.dev/projects/synteCelly64
(Project from April 2016) Shoot and bomb your way through a regenerative environment to collect guarded keys and escape to the next level. Celly64 is a game where you navigate through an environment generated by cellular automata searching for keys (guarded by enemies) to open the portal to the next...
Wed, 14 Aug 2019 06:00:01 -0400
http://parameterized.dev/projects/celly64
http://parameterized.dev/projects/celly64