M31 LABS

Structural developer tools for the age of agents

Parsers, agent tools, and GPU rendering systems built in Go. Explore the open-source tools or bring us an engineering problem.

Parse, analyse, track, and host code as structured entities — from Gotreesitter's grammar runtime to Graft's entity-aware versioning and Orchard's agent-assisted hosting.

and 4 more →

Server-first components, reactive islands, and mobile targets — one framework from terminal to native screen.

and 4 more →

Codebases are living systems.

Tools should understand the shape, not the strings.

Bring us a focused engineering problem: parsers, local AI systems, agent governance, or WebGPU/GoSX product work.

See How It Works