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Commits on Jan 3, 2022
1.7.28 - fix cab paths and name finding
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Commits on Dec 12, 2021
1.7.27 - fix #77
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Commits on Dec 11, 2021
1.7.26 - fix #77
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Commits on Dec 1, 2021
bump to 1.7.25
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hotfix for calling read on read objects
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simple stream performance improvement
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Commits on Nov 21, 2021
add WIP il2cppdumper port as tool
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add improved AssetBatchConverter example as tools to the lib
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better PPtr resolving
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Commits on Nov 17, 2021
fix TypeTreeError prints (#75)
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Commits on Nov 16, 2021
1.7.23 - Update SpriteHelper type comparisons to use ClassIDType instead of string (#74)
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Commits on Nov 10, 2021
1.7.22 fix Image.tobytes in Texture2DConverter
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Commits on Oct 29, 2021
fix missing name for bytes and streamable Environment inputs
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Commits on Oct 22, 2021
implement an ExtendableEnum class to support unknown values
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ObjectReader save function fix, check if self._read_until is set before using it
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Commits on Oct 19, 2021
add etcpak requirement for texture compression
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1.7.18 - "correct" Texture2D format selection for replacement & DXT/ETC compression added
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Commits on Oct 15, 2021
resolves #66
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fixes #68
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1.7.15
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merge TypeTreeNode and FakeNode
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Commits on Oct 13, 2021
Push latest merged pull request to pypi
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Commits on Oct 11, 2021
Keep file names for convenience (#70)
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Commits on Oct 6, 2021
1.7.13 - Mesh fix - UnpackInts fix
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Commits on Oct 5, 2021
1.7.12 - push Mesh fix to pypi
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Commits on Aug 30, 2021
Fix Attribute Error for some assets when loading mesh (#65)
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Commits on Aug 20, 2021
1.7.11 improved apk handling and fixed apk/zip detection
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Commits on Aug 3, 2021
Allow non-PIL image sources (#64)
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Commits on Jul 15, 2021
1.7.10: Texture2D - set_image function fix
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Commits on Jul 8, 2021
1.7.9 - convert node dicts to classes
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Commits on Jul 3, 2021
1.7.8 - Shader fix
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Commits on Jun 19, 2021
1.7.7
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NodeHelper->PPtr fix
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Correct a function and some indents in AnimationClip (#54)
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Commits on May 24, 2021
ShaderConverter - fix memoryview
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