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CHAOS-Double-Pendulum-Sim
CHAOS-Double-Pendulum-Sim PublicA stylish simulation of a double pendulum designed for mobile devices.
ShaderLab
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Dragon-Fly
Dragon-Fly PublicA dragon who just learned to fly attempts to leave the cave for the first time. Developed in 12 hours for #1BitWeekend.
C#
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marching-cubes-web
marching-cubes-web PublicAn implementation of marching cubes using Unity3D and Burst. Supports multiplayer editing using Socket.IO.
C#
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NodeVoxel
NodeVoxel PublicA GPU voxel generator/mesher on an octree, with a graph editor for crafting voxel algorithms.
HLSL
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SDFVisualizer
SDFVisualizer PublicA visualizer of 3D signed distance fields featuring a node editor, built using React and ASP.NET
JavaScript
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