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MazeEscapeUsingGraphs

  • A maze can be represented as a graph. This project takes a text-file's path that hava a maze inside from the user and convert the maze into a graph.
  • Each space represents a vertex.
  • Program solves the maze using four different ways:
  1. Cheapest Path Algorithm
  2. Shortest Path Algorithm
  3. Breadth-First Search
  4. Depth-First Search
  • As an output, it prints edges, pathes and adjacency matrix.

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This program solves mazes that have different difficulty levels by using graphs.

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