A functional implementation of the PCG family random number generators, written in TypeScript.
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Updated
Jul 18, 2026 - TypeScript
A functional implementation of the PCG family random number generators, written in TypeScript.
A simple and elegant seeded random number generator for Unity
An infinite visual archive
A lightweight, deterministic PRNG (pseudo-random number generator) based on Xoroshiro128+, designed for consistent randomness in avatars, games, testing, and procedural generation.
A toolkit of general-purpose TypeScript and JavaScript utilities, including validation, mathematical operations, random number generation, random selection, and type-safe guards.
Librería TypeScript para generar datos de prueba realistas y localizados de Chile
A lightweight Java library for generating realistic Russian persons (first name, patronymic, last name, gender). Focuses on correct patronymic formation using formal linguistic rules, known exceptions, and fallback heuristics. Designed to be fast, deterministic (seed-based), and dependency-free.
Zero-dependency JavaScript framework for deterministic browser games with replayable state and renderer-neutral views.
Randomized name generation library
Zero-GC seeded Simplex 2D/3D noise + FBM + Curl. Deterministic via seeded permutation table.
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