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fix : clamp RGB channel values in rgbToHex function - #12

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fix/8675-rgb-channel-clamping
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tmdeveloper007 wants to merge 1 commit into
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fix/8675-rgb-channel-clamping

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Summary of What Has Been Done

Added explicit clamping of r, g, b channel values to the valid range [0, 255] before hex conversion in the rgbToHex function in utils/color.ts. Out-of-range values (e.g., negative or > 255) are now safely clamped instead of producing incorrect hex output.

Changes Made

  • utils/color.ts: Modified rgbToHex() to use Math.max(0, Math.min(255, Math.round(value))) for each channel before hex encoding

Impact it Made

  • Prevents malformed hex color output from out-of-range RGB values
  • Improves robustness of color utilities used across the SVG rendering pipeline

Closes

Closes #8675

Note

Please assign this PR to the tmdeveloper007 account.

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github-actions Bot commented Aug 4, 2026

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👋 Hey @tmdeveloper007, it looks like you didn't use our PR template!

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Please update your PR description to include all required sections so we can review this properly:

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You can find the full template in CONTRIBUTING.md. Just edit your PR description and the needs-details label will be removed automatically. 🙌

@github-actions github-actions Bot added the needs-details This PR is missing required description details. label Aug 4, 2026
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github-actions Bot commented Aug 4, 2026

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👋 Hey @tmdeveloper007!

Unfortunately, this PR has been automatically closed because the referenced issue #8675 does not exist (or was deleted).

To resolve this, please do the following:

  1. Link a valid open issue by editing your PR description to include a closing keyword (e.g., Fixes #<issue-number>).
  2. Reopen this PR once the link is added.

Please link a valid open issue before this PR can be reviewed. 🙏

@github-actions github-actions Bot closed this Aug 4, 2026
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