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- Markup Public
Markup, a specialized authoring language for creating semantic HTML with one consistent syntax. It replaces manual HTML coding with a streamlined, Turing-complete system that supports variables, logic, and reusable components. Delivered as a compiled DLL, it includes JSON binding, semantic analysis, and customizable rendering
tinyBigGAMES/Markup’s past year of commit activity - Dlluminator Public
The sleek new way to load Win64 DLLs straight from memory — no disk, no traces, no limits.
tinyBigGAMES/Dlluminator’s past year of commit activity - Virtuoso Public
Virtuoso is a single-unit, zero-dependency Delphi library that provides unified, thread-safe, generic access to memory-mapped buffers and files.
tinyBigGAMES/Virtuoso’s past year of commit activity - VindexLLM Public
VindexLLM is a pure Delphi, GPU-powered LLM inference engine that uses Vulkan compute shaders to run GGUF models entirely on the GPU. It performs full transformer inference without relying on Python, CUDA, or other external runtimes, requiring only vulkan-1.dll, which is typically included with modern GPU drivers.
tinyBigGAMES/VindexLLM’s past year of commit activity - Metamorf Public
A unified compiler-construction meta-language designed to define and build programming languages within a single .mor file. By describing tokens, grammar rules, semantic analysis, and code generation in one place, developers can produce native Win64 or Linux64 binaries via a built-in Zig/Clang pipeline.
tinyBigGAMES/Metamorf’s past year of commit activity - ViperVM Public
A blazing-fast, language-agnostic virtual machine built in Delphi. Register-window architecture, generational GC, NaN-boxed values, first-class coroutines — engineered to be the universal backend for any language.
tinyBigGAMES/ViperVM’s past year of commit activity - WebViewBundle Public
WebViewBundle is a lightweight Delphi framework for bundling HTML, CSS, JS, and assets into a single EXE using WebView2. It embeds a ZIP-based virtual file system and serves it via virtual host mapping—no server, no installer, no dependencies.
tinyBigGAMES/WebViewBundle’s past year of commit activity
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