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typesystem_quick.xml
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104 lines (94 loc) · 4.66 KB
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<?xml version="1.0"?>
<typesystem package="com.trolltech.qt.quick">
<!-- not yet supported: -->
<rejection class="QSGMaterial"/>
<rejection class="QSGMaterialShader"/>
<rejection class="QSGOpaqueTextureMaterial"/>
<rejection class="QSGSimpleMaterial"/>
<rejection class="QSGSimpleMaterialComparableMaterial"/>
<rejection class="QSGSimpleMaterialShader"/>
<rejection class="QSGSimpleRectNode"/>
<rejection class="QSGSimpleTextureNode"/>
<rejection class="QSGVertexColorMaterial"/>
<rejection class="QQuickItem" function-name="transform"/>
<rejection class="QQuickItem::ItemChangeData"/>
<!-- missing Q_OBJECT macro -->
<rejection class="QQuickTextureFactory"/>
<rejection class="QQuickImageResponse"/>
<rejection class="QQuickAsyncImageProvider"/>
<!-- end -->
<object-type name="QQuickAsyncImageProvider"></object-type>
<object-type name="QQuickFramebufferObject"></object-type>
<object-type name="QQuickImageProvider"></object-type>
<object-type name="QQuickItem"></object-type>
<object-type name="QQuickItemGrabResult"></object-type>
<object-type name="QQuickPaintedItem"></object-type>
<object-type name="QQuickRenderControl"></object-type>
<object-type name="QQuickTextDocument"></object-type>
<object-type name="QQuickTransform"></object-type>
<object-type name="QQuickView"></object-type>
<object-type name="QQuickWindow"></object-type>
<object-type name="QQuickWidget"></object-type>
<object-type name="QSGAbstractRenderer"></object-type>
<object-type name="QSGBasicGeometryNode"></object-type>
<object-type name="QSGClipNode"></object-type>
<object-type name="QSGDynamicTexture"></object-type>
<object-type name="QSGEngine"></object-type>
<object-type name="QSGFlatColorMaterial"></object-type>
<object-type name="QSGGeometry"></object-type>
<object-type name="QSGGeometryNode"></object-type>
<object-type name="QSGMaterialType"></object-type>
<object-type name="QSGNode"></object-type>
<object-type name="QSGNodeVisitor"></object-type>
<object-type name="QSGOpacityNode"></object-type>
<object-type name="QSGRootNode"></object-type>
<object-type name="QSGTexture"></object-type>
<object-type name="QSGTextureMaterial"></object-type>
<object-type name="QSGTextureProvider"></object-type>
<object-type name="QSGTransformNode"></object-type>
<object-type name="QSGGeometry::Attribute"></object-type>
<object-type name="QSGGeometry::AttributeSet"></object-type>
<object-type name="QSGGeometry::ColoredPoint2D"></object-type>
<object-type name="QSGGeometry::Point2D"></object-type>
<object-type name="QSGGeometry::TexturedPoint2D"></object-type>
<object-type name="QSGMaterialShader::RenderState"></object-type>
<object-type name="QQuickFramebufferObject::Renderer"></object-type>
<object-type name="QQuickItem::UpdatePaintNodeData"></object-type>
<object-type name="QSGImageNode" create-shell="no"/>
<object-type name="QSGNinePatchNode"/>
<object-type name="QSGRectangleNode"/>
<object-type name="QSGRenderNode"/>
<object-type name="QSGRenderNode::RenderState"/>
<rejection class="QSGRendererInterface"/>
<enum-type name="QSGImageNode::TextureCoordinatesTransformFlag"/>
<enum-type name="QSGRenderNode::RenderingFlag"/>
<enum-type name="QSGRenderNode::StateFlag"/>
<enum-type name="QQuickItem::Flag"></enum-type>
<enum-type name="QQuickItem::ItemChange"></enum-type>
<enum-type name="QQuickItem::TransformOrigin"></enum-type>
<enum-type name="QQuickPaintedItem::PerformanceHint"></enum-type>
<enum-type name="QQuickPaintedItem::RenderTarget"></enum-type>
<enum-type name="QQuickView::ResizeMode"></enum-type>
<enum-type name="QQuickView::Status"></enum-type>
<enum-type name="QQuickWidget::ResizeMode"></enum-type>
<enum-type name="QQuickWidget::Status"></enum-type>
<enum-type name="QQuickWindow::CreateTextureOption"></enum-type>
<enum-type name="QQuickWindow::RenderStage"></enum-type>
<enum-type name="QQuickWindow::SceneGraphError"></enum-type>
<enum-type name="QSGAbstractRenderer::ClearModeBit"></enum-type>
<enum-type name="QSGEngine::CreateTextureOption"></enum-type>
<enum-type name="QSGGeometry::DataPattern"></enum-type>
<enum-type name="QSGGeometry::Type"></enum-type>
<enum-type name="QSGGeometry::DrawingMode"></enum-type>
<enum-type name="QSGGeometry::AttributeType"></enum-type>
<enum-type name="QSGMaterial::Flag"></enum-type>
<enum-type name="QSGNode::DirtyStateBit"></enum-type>
<enum-type name="QSGNode::DirtyState"></enum-type>
<enum-type name="QSGNode::Flag"></enum-type>
<enum-type name="QSGNode::NodeType"></enum-type>
<enum-type name="QSGSimpleTextureNode::TextureCoordinatesTransformFlag"></enum-type>
<enum-type name="QSGTexture::Filtering"></enum-type>
<enum-type name="QSGTexture::WrapMode"></enum-type>
<enum-type name="QQuickWindow::TextRenderType"/>
<enum-type name="QSGTexture::AnisotropyLevel"/>
</typesystem>