forked from K0lb3/UnityPy
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathenvironment.py
More file actions
200 lines (171 loc) · 6.54 KB
/
Copy pathenvironment.py
File metadata and controls
200 lines (171 loc) · 6.54 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
import io
import os
from zipfile import ZipFile
from . import files
from .files import File
from .enums import FileType
from .helpers import ImportHelper
from .streams import EndianBinaryReader
from .files import SerializedFile
class Environment:
files: dict
cabs: dict
path: str
def __init__(self, *args):
self.files = {}
self.cabs = {}
self.path = "."
self.out_path = os.path.join(os.getcwd(), "output")
if args:
for arg in args:
if isinstance(arg, str):
if os.path.isfile(arg):
if os.path.splitext(arg)[-1] in [".apk", ".zip"]:
self.load_zip_file(arg)
else:
self.path = os.path.dirname(arg)
self.load_files([arg])
elif os.path.isdir(arg):
self.path = arg
self.load_folder(arg)
else:
self.path = None
self.files[str(len(self.files))] = self.load_file(stream=arg)
if len(self.files) == 1:
self.file = list(self.files.values())[0]
def load_files(self, files: list):
"""Loads all files (list) into the AssetsManager and merges .split files for common usage."""
# ImportHelper.merge_split_assets(path)
# to_read_file = ImportHelper.processing_split_files(files)
self.load(files)
def load_folder(self, path: str):
"""Loads all files in the given path and its subdirs into the AssetsManager."""
ImportHelper.merge_split_assets(path, True)
files = ImportHelper.list_all_files(path)
to_read_file = ImportHelper.processing_split_files(files)
self.load(to_read_file)
def load(self, files: list):
"""Loads all files into the AssetsManager."""
for f in files:
self.files[f[len(self.path) :].lstrip("/\\")] = self.load_file(
open(f, "rb"), self
)
def load_file(self, stream, parent=None):
if not parent:
parent = self
typ, reader = ImportHelper.check_file_type(stream)
try:
stream_name = getattr(
stream,
"name",
str(stream.__hash__()) if hasattr(stream, "__hash__") else "",
)
if typ == FileType.AssetsFile:
return files.SerializedFile(reader, parent, name=stream_name)
elif typ == FileType.BundleFile:
return files.BundleFile(reader, parent, name=stream_name)
elif typ == FileType.WebFile:
return files.WebFile(reader, parent, name=stream_name)
elif typ == FileType.ZIP:
self.load_zip_file(stream)
elif typ == FileType.ResourceFile:
return EndianBinaryReader(stream)
except Exception as e:
# just to be sure
# cuz the SerializedFile detection isn't perfect
print("Error loading, reverting to EndianBinaryReader:\n", e)
return EndianBinaryReader(stream)
def load_zip_file(self, value):
buffer = None
if isinstance(value, str) and os.path.exists(value):
buffer = open(value, "rb")
elif isinstance(value, (bytes, bytearray)):
buffer = io.BytesIO(value)
elif isinstance(value, (io.BufferedReader, io.BufferedIOBase)):
buffer = value
z = ZipFile(buffer)
splits = {}
for path in z.namelist():
if path[-7:-1] == ".split":
name = path[:-7]
if name not in splits:
splits[name] = []
splits[name].append(path)
continue
stream = z.open(path)
if stream._orig_file_size == 0:
continue
*path, name = path.split("/")
cur = self
for d in path:
if d not in cur.files:
cur.files[d] = files.File(self)
cur = cur.files[d]
cur.files[name] = self.load_file(stream, cur)
# merge splits
for path, items in splits.items():
# merge data
data = io.BytesIO()
for item in items:
with z.open(item) as f:
data.write(f.read())
*path, name = path.split("/")
cur = self
for d in path:
if d not in cur.files:
cur.files[d] = files.File(self)
cur = cur.files[d]
cur.files[name] = self.load_file(data, cur)
z.close()
def save(self, pack="none"):
""" Saves all changed assets.
Mark assets as changed using `.mark_changed()`.
pack = "none" (default) or "lz4"
"""
for f in self.files:
if self.files[f].is_changed:
with open(
os.path.join(self.out_path, os.path.basename(f)), "wb"
) as out:
out.write(self.files[f].save(packer=pack))
@property
def objects(self) -> list:
def search(item):
ret = []
if not isinstance(item, Environment) and getattr(item, "objects", None):
# serialized file
return [val for val in item.objects.values()]
elif getattr(item, "files", None): # WebBundle and BundleFile
# bundle
for item in item.files.values():
ret.extend(search(item))
return ret
return ret
return search(self)
@property
def container(self):
return {
path: obj
for f in self.files.values()
if isinstance(f, File)
for path, obj in f.container.items()
}
@property
def assets(self) -> list:
"""
Lists all assets / SerializedFiles within this environment.
"""
def gen_all_asset_files(file, ret=[]):
for f in getattr(file, "files", {}).values():
if isinstance(f, SerializedFile):
ret.append(f)
else:
gen_all_asset_files(f, ret)
return ret
return gen_all_asset_files(self)
def get(self, key: str, default=None):
return getattr(self, key, default)
def register_cab(self, name: str, item: object) -> None:
self.cabs[name.lower()] = item
def get_cab(self, name: str) -> object:
return self.cabs.get(name.lower(), None)