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Setup the OpenCVForUnity. (Tools > OpenCV for Unity > Set Plugin Import Settings)
Move the "OpenCVForUnity/StreamingAssets/haarcascade_frontalface_alt.xml" and "OpenCVForUnity/StreamingAssets/lbpcascade_frontalface.xml" to the "Assets/StreamingAssets/" folder.
Clone HoloLensCameraStream repository.
Copy the "HoloLensCameraStream/HoloLensVideoCaptureExample/Assets/CamStream/" folder to the "Assets/" folder.
Import the HoloLensWithOpenCVForUnityExample.unitypackage.
Add the "Assets/HoloLensWithOpenCVForUnityExample/*.unity" files to the "Scenes In Build" list in the "Build Settings" window.
Set ".NET" to "Other Settings > Configuration > Scripting Backend" selector in the "Player Settings" window. (HoloLensCameraStream doesn't support IL2CPP backend)
Add "WebCam" to "Publishing Settings > Capabilities" checklist in the "Player Settings" window.