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/** httpserver Client.h Copyright 2011-2021 Ramsey Kant Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #ifndef _CLIENT_H_ #define _CLIENT_H_ #include #include #include #include "SendQueueItem.h" typedef unsigned char byte; class Client { int socketDesc; // Socket Descriptor sockaddr_in clientAddr; std::queue sendQueue; public: Client(int fd, sockaddr_in addr); ~Client(); sockaddr_in getClientAddr() { return clientAddr; } int getSocket() { return socketDesc; } char* getClientIP() { return inet_ntoa(clientAddr.sin_addr); } void addToSendQueue(SendQueueItem* item); unsigned int sendQueueSize(); SendQueueItem* nextInSendQueue(); void dequeueFromSendQueue(); void clearSendQueue(); }; #endif