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engine
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entity.js
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Commits on Aug 7, 2019
[FIX] Entities cloned inside postInitialize would not have their postInitialize function called (#1646)
daredevildave
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willeastcott
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05895ce
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Commits on Aug 2, 2019
Add Entity.findComponent(s) (#1637)
aidinabedi
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willeastcott
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80b1ba2
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Commits on Jun 17, 2019
Micro optimisations in Events and Entity (#1593)
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e-strokov
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c51dcbe
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Commits on Nov 26, 2018
Rever sync queue optimization. (#1450)
willeastcott
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093b760
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Commits on Nov 15, 2018
Improved syncHierarchy performance (#1437)
e-strokov
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willeastcott
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907138b
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Commits on Oct 23, 2018
Remove webglcontextlost|restore events when app destroyed (#1416)
daredevildave
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willeastcott
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627f09e
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Commits on Oct 9, 2018
Do not create a GUID in the pc.Entity constructor unless it's requested in pc.Entity#getGuid(). Fixes duplicate creation of GUIDS when a scene is loaded
vkalpias
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3646337
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Commits on Oct 4, 2018
Revert ordering in entity.clone
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daredevildave
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119a2b7
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Commits on Oct 3, 2018
[FIX] Cloned entity hierarchy now matches child order of original. (#1379)
willeastcott
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7de53c1
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Commits on Sep 13, 2018
Add _destroying and _destroyed flags to entity (#1349)
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daredevildave
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fdd8d01
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Commits on Sep 10, 2018
entity.findByGuid uses index to speed up search
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vkalpias
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daredevildave
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b7b4475
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Commits on Aug 16, 2018
Move entity script attribute remapping to the script component
vkalpias
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4ed7871
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Commits on Aug 15, 2018
When cloning an entity remap entity script attributes that point to entities within the cloned subtree to the cloned entities
vkalpias
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63d425e
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Commits on Jun 18, 2018
Deprecate pc.inherits. (#1232)
willeastcott
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3e36144
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Commits on Jun 6, 2018
Use Object.assign instead of pc.extend (#1228)
willeastcott
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b67c4e8
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Commits on Jun 4, 2018
Don't use block comments for multiline comments.
willeastcott
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6d3fb9a
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Commits on May 20, 2018
ESLint: consistent function parenthesis spacing (#1216)
willeastcott
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34890bc
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ESLint fixes (#1215)
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willeastcott
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e9716f8
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Commits on May 18, 2018
[FIX] More ESLint errors.
willeastcott
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5331272
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Commits on May 14, 2018
[FIX] cloning items with GraphNode child in different locations to the original.
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daredevildave
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f645136
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Support types in component schemas (#1199)
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yayhi
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daredevildave
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840ac33
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Commits on Apr 27, 2018
Support for more ESLint rules (#1161)
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willeastcott
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58d9d93
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Commits on Apr 23, 2018
Merge branch 'master' into layout-groups
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yayhi
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d1af0d9
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Commits on Apr 19, 2018
Fix initiliaze and postInitialize not being called when script instances where enabled or when a script component was enabled, Fix script attributes not being initialized for disabled entities or s…
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vkalpias
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778516c
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Commits on Apr 9, 2018
Merge branch 'master' into layout-groups
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yayhi
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2feaaec
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Commits on Apr 4, 2018
ESLint fixes (#1160)
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willeastcott
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5989731
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Commits on Mar 27, 2018
Add support for eslint (#1139)
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willeastcott
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daredevildave
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759be89
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Commits on Mar 22, 2018
Add component skeletons for LayoutGroup and LayoutChild
yayhi
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52d02e2
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Commits on Feb 22, 2018
Remove some unused vars (#1106)
Tatsujinichi
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willeastcott
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722873b
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Commits on Oct 30, 2017
Fix typo in comment. (#1032)
H1Gdev
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willeastcott
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495a517
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Commits on Sep 26, 2017
Fix typo in comment. (#1010)
H1Gdev
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willeastcott
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c42be78
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Commits on Sep 21, 2017
jshint-related fixes (#1008)
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willeastcott
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2f49fd8
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Commits on Sep 8, 2017
[FIX] Clear all event handlers from an entity when it's destroyed
vkalpias
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73340da
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Added pc.Entity#destroy event
vkalpias
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e2bebb3
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[FIX] Set parent to null for all child entities when the parent is destroyed
vkalpias
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63e8679
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