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Commits on Aug 21, 2019
[FIX] Errors in TypeScript Definitions (#1657)
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aidinabedi
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willeastcott
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d355393
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Commits on May 24, 2019
[FIX] Correctly remove model component when type is not asset. (#1470)
willeastcott
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951538f
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Commits on May 22, 2019
[FIX] Fix asset add event for model component materials (#1570)
vkalpias
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17026a2
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Commits on May 10, 2019
Improve API ref docs for pc.ModelComponent#type (#1556)
willeastcott
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b9acd66
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Commits on Apr 23, 2019
Revert "Batching supports async model load. (#1540)" (#1541)
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vkalpias
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1c8fe2a
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Batching supports async model load. (#1540)
e-strokov
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be74a91
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Commits on Mar 7, 2019
Batching optimisations (#1509)
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e-strokov
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willeastcott
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Commits on Jan 23, 2019
[FIX] Mark batch group as dirty on model component enable. (#1476)
willeastcott
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9a2f010
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Commits on Nov 15, 2018
[FIX] Copy layers when there are more than one. (#1439)
willeastcott
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bf17e84
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Commits on Nov 8, 2018
Clear rogue references (#1431)
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daredevildave
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741f931
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Fix a flaw in the batch group setter (#1434)
e-strokov
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willeastcott
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d5674d9
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Commits on Oct 24, 2018
Clear up more data when app is destroyed (#1417)
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daredevildave
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ef4db21
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Commits on Oct 4, 2018
Restore copying of mesh instance properties when cloning model component (#1389)
daredevildave
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8e7d583
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Commits on Oct 3, 2018
Model component refactor (#1378)
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daredevildave
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5b9658a
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Commits on Sep 19, 2018
Remove calls to pc.Component#onEnable/onDisable which do nothing. (#1357)
willeastcott
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1f09087
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Reduce calls to this.data getter. (#1358)
willeastcott
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6e52cb7
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Commits on Sep 18, 2018
Optimize pc.SceneParser#_openComponentData. (#1355)
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willeastcott
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7bdb477
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Commits on Sep 17, 2018
Convert forEach to for loop in component systems. (#1351)
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willeastcott
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81253e3
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Commits on Jul 13, 2018
Defer primitive mesh creation until needed (#1256)
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willeastcott
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a5bbb92
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Commits on Jun 18, 2018
Deprecate pc.inherits. (#1232)
willeastcott
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3e36144
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Commits on Jun 6, 2018
Use Object.assign instead of pc.extend (#1228)
willeastcott
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b67c4e8
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Commits on Jun 4, 2018
Mark batch groups as dirty on component change (#1226)
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daredevildave
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6d74e2c
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Don't use block comments for multiline comments.
willeastcott
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6d3fb9a
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Commits on May 21, 2018
ESLint: consistent unary operator spacing.\
willeastcott
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fe4ed07
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Commits on May 20, 2018
ESLint: consistent function parenthesis spacing (#1216)
willeastcott
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34890bc
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ESLint fixes (#1215)
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willeastcott
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e9716f8
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Commits on Apr 27, 2018
Support for more ESLint rules (#1161)
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willeastcott
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58d9d93
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Commits on Apr 26, 2018
Fix variable declarations
daredevildave
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933703d
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Commits on Apr 23, 2018
[FIX] When cloning an Entity with a model component of type asset which has no asset, then clone the model property
vkalpias
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d2f598b
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Commits on Apr 4, 2018
ESLint fixes (#1160)
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willeastcott
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5989731
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Commits on Mar 30, 2018
Merge branch 'layers'
vkalpias
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12adba6
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Commits on Mar 27, 2018
Add support for eslint (#1139)
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willeastcott
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daredevildave
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759be89
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Commits on Mar 26, 2018
[FIX] Unhook asset event callbacks when destroying model component. (#1143)
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willeastcott
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daredevildave
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ebfd3a3
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Commits on Mar 21, 2018
Fix cloning layers in camrea, element, light and model components
vkalpias
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0cb0f52
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Commits on Mar 12, 2018
Don't show batch group debug warning when setting model asset to null
daredevildave
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374c8d5
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