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Commits on Aug 21, 2019
[FIX] Errors in TypeScript Definitions (#1657)
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aidinabedi
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Commits on Sep 19, 2018
Remove calls to pc.Component#onEnable/onDisable which do nothing. (#1357)
willeastcott
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1f09087
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Commits on Sep 18, 2018
Optimize pc.SceneParser#_openComponentData. (#1355)
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willeastcott
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Commits on Sep 17, 2018
Convert forEach to for loop in component systems. (#1351)
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willeastcott
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81253e3
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Commits on Jun 18, 2018
Deprecate pc.inherits. (#1232)
willeastcott
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3e36144
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Commits on Jun 6, 2018
Use Object.assign instead of pc.extend (#1228)
willeastcott
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b67c4e8
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Commits on Jun 5, 2018
ESLint fixes for scene registry.
willeastcott
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d4c7b78
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Commits on Jun 4, 2018
More comment updates.
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b0e41fb
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Don't use block comments for multiline comments.
willeastcott
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6d3fb9a
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Commits on May 21, 2018
Remove parentheses around typeof arguments. It's an operator, not a function.
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d19c883
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ESLint: consistent unary operator spacing.\
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fe4ed07
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Commits on May 20, 2018
ESLint: consistent function parenthesis spacing (#1216)
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34890bc
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ESLint fixes (#1215)
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willeastcott
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Commits on May 9, 2018
[FIX] eslint errors + warnings.
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26fdc71
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Commits on Apr 27, 2018
Support for more ESLint rules (#1161)
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58d9d93
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Commits on Apr 26, 2018
[FIX] Free shadowmap VRAM on destroying lights (#1184)
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willeastcott
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daredevildave
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7800529
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Commits on Apr 4, 2018
ESLint fixes (#1160)
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willeastcott
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5989731
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Commits on Mar 30, 2018
Merge branch 'layers'
vkalpias
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12adba6
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Commits on Mar 27, 2018
Add support for eslint (#1139)
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daredevildave
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759be89
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Commits on Mar 21, 2018
Fix cloning layers in camrea, element, light and model components
vkalpias
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0cb0f52
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Commits on Mar 8, 2018
Copy layer list in light component initialization
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daredevildave
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6b793be
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fix light weirdness
guycalledfrank
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22cd2eb
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Commits on Mar 6, 2018
layer accepts LightComponent instead of Light
guycalledfrank
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acfd5ab
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Commits on Mar 2, 2018
Remove unnecessary calls from light system
vkalpias
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a68644a
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Commits on Feb 26, 2018
Fix some issues with layer events
vkalpias
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3cefb37
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Commits on Feb 23, 2018
fix layer id counter; fix replacing compositions at runtime; remove setLayerNames
guycalledfrank
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8b12eac
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Commits on Feb 9, 2018
id == hash(name)
guycalledfrank
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5bc64c6
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Commits on Feb 7, 2018
update docs
guycalledfrank
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98a3452
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update docs
guycalledfrank
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33abed5
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Commits on Feb 6, 2018
rename activeLayerComposition to layers
guycalledfrank
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f96931d
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Commits on Dec 14, 2017
replace magic numbers with constants
guycalledfrank
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101a34b
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move getLayerById to LayerComposition; add id enum
guycalledfrank
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fdac2f2
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Commits on Nov 23, 2017
cleanup, fix light property changing
guycalledfrank
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24c81cc
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Commits on Nov 14, 2017
deprecate scene.add/remove Model/Light
guycalledfrank
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69e180b
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Commits on Nov 3, 2017
fix light adding
guycalledfrank
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9c7e356
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