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Commits on Jun 29, 2018
Clear visible instances lists when removing a camera from a layer (#1249)
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daredevildave
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8068344
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Commits on Jun 27, 2018
[FIX] Syntax error from previous PR.
willeastcott
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4838b0b
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Commits on Jun 25, 2018
fix: line batch do not destroy old vertex buffer (#1241)
scarletsky
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willeastcott
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fab9d05
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Commits on Jun 18, 2018
Deprecate pc.inherits. (#1232)
willeastcott
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3e36144
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Commits on Jun 6, 2018
Use Object.assign instead of pc.extend (#1228)
willeastcott
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b67c4e8
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Commits on Jun 4, 2018
Mark batch groups as dirty on component change (#1226)
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daredevildave
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6d74e2c
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More comment updates.
willeastcott
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b0e41fb
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Don't use block comments for multiline comments.
willeastcott
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6d3fb9a
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Add EntityReference helper (#1222)
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yayhi
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daredevildave
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1041ee3
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Commits on May 21, 2018
Remove parentheses around typeof arguments. It's an operator, not a function.
willeastcott
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d19c883
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ESLint: consistent unary operator spacing.\
willeastcott
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fe4ed07
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Commits on May 20, 2018
ESLint: consistent function parenthesis spacing (#1216)
willeastcott
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34890bc
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Consistent file line endings.
willeastcott
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9cadea7
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ESLint fixes (#1215)
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willeastcott
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e9716f8
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Commits on May 18, 2018
[FIX] Various ESLint errors.
willeastcott
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0ba152b
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Commits on May 9, 2018
[FIX] eslint errors + warnings.
willeastcott
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26fdc71
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Commits on Apr 30, 2018
Remove old workaround for prefiltering cubemaps in Chrome. Fix some lint issues.
willeastcott
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afba3ee
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Commits on Apr 28, 2018
Fix linting issues (#1187)
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yayhi
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willeastcott
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7e47105
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Commits on Apr 27, 2018
[FIX] Engine build errors.
willeastcott
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6cf3429
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Support for more ESLint rules (#1161)
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willeastcott
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58d9d93
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Commits on Apr 26, 2018
Layout Groups (#1144)
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daredevildave
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8a86cca
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[FIX] Free shadowmap VRAM on destroying lights (#1184)
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willeastcott
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daredevildave
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7800529
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Commits on Apr 25, 2018
Merge branch 'master' into layout-groups
daredevildave
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29c59b4
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[FIX] Fix vertex colors used with static batching.
willeastcott
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f017d0e
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Commits on Apr 23, 2018
Merge branch 'master' into layout-groups
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yayhi
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d1af0d9
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Move constants to dedicated file
yayhi
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f28b3a9
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Commits on Apr 20, 2018
[FIX] Copy UINT8 data correctly on big endian CPUs.
willeastcott
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08949f5
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Commits on Apr 18, 2018
Merge branch 'master' into layout-groups
yayhi
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7dfa9be
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Commits on Apr 17, 2018
Remove some deprecation warnings
vkalpias
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f19a796
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Added layers example
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daredevildave
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59430bd
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[FIX] stop particle systems rendering into the pick buffer
daredevildave
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6403770
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[FIX] Move pre/post render functions outside of renderComposition in picker so that they restore to the correct value
daredevildave
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1e19903
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Commits on Apr 13, 2018
Merge branch 'master' into layout-groups
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yayhi
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68e9503
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Commits on Apr 12, 2018
Added pc.Sprite#destroy and pc.TextureAtlas#destroy, Fix bug when image element with sprite might destroy the wrong mesh, Better cleanup for sprite components
vkalpias
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60f79a9
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Commits on Apr 11, 2018
[FIX] renderer correctly handles stencil params when consecutive drawcalls have stencil params
daredevildave
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3309bee
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