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Commits on Jul 11, 2018
Remove all redundant calls to gl.bindBuffer.
willeastcott
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f4acd22
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Commits on Jul 2, 2018
Refactor of texture parameter management.
willeastcott
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27df2b9
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Commits on Jun 30, 2018
[HOTFIX] Ensure texture is bound before updating it.
willeastcott
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a00de8c
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Commits on Jun 27, 2018
[FIX] Correctly initialize texture unit cache.
willeastcott
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6778703
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[FIX] Missing gl var.@
willeastcott
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beb2e2c
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[FIX] Syntax error from previous PR.
willeastcott
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4838b0b
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Remove all redundant calls to gl.bindTexture. (#1245)
willeastcott
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9efc3e3
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[FIX] Correctly undirty WebGL 2 related texture properties. (#1243)
willeastcott
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0fe68b9
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Commits on Jun 7, 2018
Merge branch 'stable'
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daredevildave
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a75b558
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[HOTFIX] revert changes to GraphicsDevice.updateBegin
daredevildave
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0a7b792
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Commits on Jun 6, 2018
Use Object.assign instead of pc.extend (#1228)
willeastcott
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b67c4e8
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Commits on Jun 4, 2018
Don't use block comments for multiline comments.
willeastcott
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6d3fb9a
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Commits on Jun 1, 2018
Only ever include one reflection chunk. (#1225)
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willeastcott
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daredevildave
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27673b0
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Commits on May 23, 2018
No longer needlessly nuke texture unit and bound buffer cache.
willeastcott
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06a96fa
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Move texture GPU size calculation to texture.js
willeastcott
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a0523ae
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Deprecate custom exceptions in pc.GraphicsDevice.
willeastcott
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e43896d
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Commits on May 21, 2018
[FIX] pc.Texture#unlock warning.
willeastcott
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3bb4011
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ESLint: consistent unary operator spacing.\
willeastcott
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fe4ed07
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Commits on May 20, 2018
ESLint: consistent function parenthesis spacing (#1216)
willeastcott
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34890bc
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Consistent file line endings.
willeastcott
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9cadea7
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ESLint fixes (#1215)
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willeastcott
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e9716f8
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Commits on May 18, 2018
[FIX] Various ESLint errors.
willeastcott
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0ba152b
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Commits on Apr 30, 2018
Remove old workaround for prefiltering cubemaps in Chrome. Fix some lint issues.
willeastcott
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afba3ee
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Commits on Apr 28, 2018
Fix linting issues (#1187)
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yayhi
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willeastcott
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7e47105
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Commits on Apr 27, 2018
Support for more ESLint rules (#1161)
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willeastcott
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58d9d93
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Commits on Apr 25, 2018
[FIX] Prevent >1 reflection chunks being included in standard shader. Fixes #1182.
willeastcott
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e699be7
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Commits on Apr 8, 2018
gl.RASTERIZER_DISCARD available in WebGL 2 context (#1168)
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axmand
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willeastcott
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863e24c
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Commits on Apr 4, 2018
ESLint fixes (#1160)
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willeastcott
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5989731
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Commits on Mar 30, 2018
Remove unused files
vkalpias
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1a15b8d
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Merge branch 'layers'
vkalpias
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12adba6
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Commits on Mar 28, 2018
Merge branch 'master' into 9-slicing
vkalpias
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9b6e8bc
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make 9-sliced meshInstances pickable
Arthur Rahteenko
committed
9f752e2
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make 9-slicing work with texture atlases
Arthur Rahteenko
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47062b2
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fix uv flipping
Arthur Rahteenko
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a1660bf
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make Tiled slicing mode work without mipmaps=false
Arthur Rahteenko
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1a848b8
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