This directory contains example Engine.IO applications.
A basic "kitchen sink" type application that allows the user to experiment with most of the available features of the server.
A port of the latency application included in the official Engine.IO Javascript server. In this application the client sends ping messages to the server, which are responded by the server with a pong. The client measures the time it takes for each of these exchanges and plots these in real time to the page.
This is an ideal application to measure the performance of the different asynchronous modes supported by the Socket.IO server.
To run these examples using the default 'threading' mode, create a virtual
environment, install the requirements and then run:
$ python app.py
or:
$ python latency.py
Near the top of the app.py and latency.py source files there is a
async_mode variable that can be edited to swich to the other asynchornous
modes. Accepted values for async_mode are 'threading', 'eventlet'
and 'gevent'.
Note 1: when using the 'eventlet' mode, the eventlet package must be
installed in the virtual environment:
$ pip install eventlet
Note 2: when using the 'gevent' mode, the gevent and gevent-websocket
packages must be installed in the virtual environment:
$ pip install gevent gevent-websocket