You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Use deque instead of list the threading.Condition waiter queue #61587
Note: these values reflect the state of the issue at the time it was migrated and might not reflect the current state.
Show more details
GitHub fields:
assignee='https://github.com/rhettinger'closed_at=<Date2013-03-11.00:58:36.842>created_at=<Date2013-03-08.06:16:26.876>labels= ['performance']
title='Use deque instead of list the threading.Condition waiter queue'updated_at=<Date2013-03-11.01:46:52.437>user='https://github.com/rhettinger'
Condition variables implement a FIFO queue for waiting threads. The current implementation uses a regular Python list but could use a deque instead.
A wait() call appends a new waiter. A notify() call removes the oldest waiter; this is an O(n) operation on list but only an O(1) operation on deques. A notify_all() call is O(n**2) for a list but only O(n) for a deque.
If there is interest in this patch, I can add slicing support to collections.deque so that this patch won't need itertools.islice()
Tim, do you remember why Condition.notify() went to great lengths to act as if the lock could be released after the check for self._is_owned()?
It loops over its own a copy of __waiters, and the __waiters.remove(waiter) code is wrapped in a try/except to detect a situation where __waiters mutated during the release-loop. I'm presuming that defensive programming was put there for a reason.
Actually, wait() calls self._waiters.remove() without holding the lock. But I think it could easily do so after taking the lock (since it takes it anyway before returning).
Also, _waiters should better be a set, since wait() needs the associative behaviour when unregistering a waiter.
That said, I seem to remember a discussion of Condition's fairness.
Right now, waiters are notified in the order of wait() calls. This wouldn't be the case anymore if using a set instead of a list or deque.
Also, I can't remember a situation where I made an intensive use of a Condition (say, hundreds of calls per second), as opposed to Lock and RLock which can be heavily invoked to protect the integrity of critical data structures.
Thanks Antoine. Since the calls are made without a lock, I'll go for a minimal patch and keep the existing fairness logic.
Adding Guido to the nosy list since this is his code.
FWIW, the heaviest load for condition variables likely arises with use of the Queue module which implements substantially all of its logic around three condition variables and a single lock.
Looks fine. I'd say that it would be great to add slicing to deque!
There's one oddity in the code, but it was there before the patch -- the local variable name __waiters is pretty silly. It appears to be a micro-optimization to avoid using self._waiters more than once; even if that is worth it (I kind of doubt it), the __private name is wrong and misguided.
Activity
rhettinger commentedon Mar 8, 2013
Condition variables implement a FIFO queue for waiting threads. The current implementation uses a regular Python list but could use a deque instead.
A wait() call appends a new waiter. A notify() call removes the oldest waiter; this is an O(n) operation on list but only an O(1) operation on deques. A notify_all() call is O(n**2) for a list but only O(n) for a deque.
If there is interest in this patch, I can add slicing support to collections.deque so that this patch won't need itertools.islice()
pitrou commentedon Mar 9, 2013
I don't think you need slicing if you rewrite the patch in another way, e.g.:
I think this is safe, since notify() must be called with the lock held: another thread shouldn't be able to mutate the waiters list in the meantime.
As for notify_all(), it could be optimized to swap the internal list with an empty one: there's no need to pop the waiters one by one.
rhettinger commentedon Mar 10, 2013
Tim, do you remember why Condition.notify() went to great lengths to act as if the lock could be released after the check for self._is_owned()?
It loops over its own a copy of __waiters, and the __waiters.remove(waiter) code is wrapped in a try/except to detect a situation where __waiters mutated during the release-loop. I'm presuming that defensive programming was put there for a reason.
pitrou commentedon Mar 10, 2013
Actually, wait() calls self._waiters.remove() without holding the lock. But I think it could easily do so after taking the lock (since it takes it anyway before returning).
Also, _waiters should better be a set, since wait() needs the associative behaviour when unregistering a waiter.
notify() would then look like:
and wait() would look like:
pitrou commentedon Mar 10, 2013
That said, I seem to remember a discussion of Condition's fairness.
Right now, waiters are notified in the order of wait() calls. This wouldn't be the case anymore if using a set instead of a list or deque.
Also, I can't remember a situation where I made an intensive use of a Condition (say, hundreds of calls per second), as opposed to Lock and RLock which can be heavily invoked to protect the integrity of critical data structures.
rhettinger commentedon Mar 10, 2013
Thanks Antoine. Since the calls are made without a lock, I'll go for a minimal patch and keep the existing fairness logic.
Adding Guido to the nosy list since this is his code.
FWIW, the heaviest load for condition variables likely arises with use of the Queue module which implements substantially all of its logic around three condition variables and a single lock.
python-dev commentedon Mar 11, 2013
New changeset 0f86b51f8f8b by Raymond Hettinger in branch 'default':
Issue bpo-17385: Fix quadratic behavior in threading.Condition
http://hg.python.org/cpython/rev/0f86b51f8f8b
gvanrossum commentedon Mar 11, 2013
Looks fine. I'd say that it would be great to add slicing to deque!
There's one oddity in the code, but it was there before the patch -- the local variable name __waiters is pretty silly. It appears to be a micro-optimization to avoid using self._waiters more than once; even if that is worth it (I kind of doubt it), the __private name is wrong and misguided.