clear()
Color / SettingDescription
Clears the pixels within a buffer. Equivalent to background with 0 alpha.
Syntax
void clear()
Parameters
None
Returns
voidRelated
Under the Hood
From Processing.h:
void clear();
if (delims.find(c)!=std::string::npos) { if(!cur.empty()){o.push_back(cur);cur.clear();
void clearRows() { rows.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { _data.clear(); }
void clear() { _data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void clear() { data.clear(); }
void clear() { data.clear();
void beginShape(int k=-1) { kind=k; verts.clear();
void clear() { data.clear(); }
void clear() { data.clear();
inline void PGraphics::clear() { if(PApplet::g_papplet) PApplet::g_papplet->clear(); }
Under the Hood
From Processing.cpp:
void PApplet::clear(){glClearColor(0,0,0,0);glClear(GL_COLOR_BUFFER_BIT);}
shapeVerts.clear();
shapeVerts3D.clear();
void PApplet::beginContour(){inContour=true;contourVerts.clear();
inShape=false; shape3D=false; shapeVerts.clear();
inShape=false; shape3D=false; shapeVerts.clear(); shapeVerts3D.clear();
inShape=false; shapeVerts.clear();
inShape=false; shapeVerts.clear(); shapeVerts3D.clear();
for (char c : msg) { if(c=='\n'){ls.push_back(cur);cur.clear();
if (!cur.empty()) { tokens.push_back(cur); cur.clear();
line.clear();
charLine.clear();
for (char c : s) { if (c==delim){r.push_back(t);t.clear();
for (char c : s) { if (delims.find(c)!=std::string::npos){if(!t.empty()){r.push_back(t);t.clear();