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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace ExamplePlugin;
use pocketmine\event\Listener;
use pocketmine\event\player\PlayerChatEvent;
use pocketmine\event\player\PlayerRespawnEvent;
class ExampleListener implements Listener{
public function __construct(private MainClass $plugin){ }
/**
* @param PlayerRespawnEvent $event
*
* @priority NORMAL
*/
public function onRespawn(PlayerRespawnEvent $event) : void{
$this->plugin->getServer()->broadcastMessage($event->getPlayer()->getDisplayName() . " has just respawned!");
}
/**
* This runs after all other priorities. We mustn't cancel the event at MONITOR priority, we can only observe the
* result.
*
* @priority MONITOR
*/
public function handlerNamesCanBeAnything(PlayerChatEvent $event) : void{
if(!$event->isCancelled()){
$this->plugin->getLogger()->info("Player " . $event->getPlayer()->getName() . " sent a message: " . $event->getMessage());
}else{
$this->plugin->getLogger()->info("Player " . $event->getPlayer()->getName() . " tried to send a message, but it was cancelled: " . $event->getMessage());
}
}
}