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Scattergl slower than scatter with many points #7065
Scattergl is having bad performance and interactivity with 100,000 points. However when using type "scatter" it works perfectly fine. It seems like this issue only happens when one line has more than 100,000 points. If multiple lines have about 85,000 points then it still works fine.
Activity
Merge pull request #7301 from giuseppe-straziota/performance-improvement
archmoj commentedon Dec 16, 2024
Addressed in #7301.