#define PY_SSIZE_T_CLEAN
#pragma once
#include
#include "AnimationClip.h"
#include "Mesh.h"
#include "TextureSwizzler.h"
#include "TypeTreeHelper.h"
/* Mesh.py */
static struct PyMethodDef method_table[] = {
{"unpack_floats",
(PyCFunction)unpack_floats,
METH_VARARGS,
"replacement for PackedFloatVector.unpack_floats"},
{"unpack_ints",
(PyCFunction)unpack_ints,
METH_VARARGS,
"replacement for PackedIntVector.unpack_ints"},
{"unpack_vertexdata",
(PyCFunction)unpack_vertexdata,
METH_VARARGS,
"replacement for VertexData to ComponentData in Mesh.ReadVertexData"},
{"read_typetree",
(PyCFunction)read_typetree,
METH_VARARGS,
"replacement for TypeTreeHelper.read_typetree"},
{"switch_deswizzle",
(PyCFunction)switch_deswizzle,
METH_VARARGS,
"replacement for TextureSwizzler.switch_deswizzle"},
{NULL,
NULL,
0,
NULL} // Sentinel value ending the table
};
// A struct contains the definition of a module
static PyModuleDef UnityPyBoost_module = {
PyModuleDef_HEAD_INIT,
"UnityPyBoost", // Module name
"TODO",
-1, // Optional size of the module state memory
method_table,
NULL, // Optional slot definitions
NULL, // Optional traversal function
NULL, // Optional clear function
NULL // Optional module deallocation function
};
// The module init function
PyMODINIT_FUNC PyInit_UnityPyBoost(void)
{
PyObject *module = PyModule_Create(&UnityPyBoost_module);
add_typetreenode_to_module(module);
return module;
}