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59 lines (45 loc) · 1.53 KB
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#include <iostream>
#include <3DMathEngineProject.hpp>
#include <vector>
void printVectorProperties(R4DEngine::R4DVector3n vec) {
std::cout << vec.x << std::endl;
}
void printVectorsProperties(std::vector<R4DEngine::R4DVector3n*> v) {
for(auto& vec : v) {
std::cout << "vector x: " << vec->x << std::endl;
std::cout << "vector y: " << vec->y << std::endl;
std::cout << "vector z: " << vec->z << std::endl;
std::cout << "----------------------------------" << std::endl;
}
}
R4DEngine::R4DVector3n* getNewSumVectorOfTwo(R4DEngine::R4DVector3n* v1,
R4DEngine::R4DVector3n* v2) {
return new R4DEngine::R4DVector3n(v1->x + v2->x,
v1->y + v2->y,
v1->z + v2->z);
}
int main(int argc, const char * argv[]) {
// Declare two vectors. Notice that I'm referencing the namespace
// R4DEngine::R4DVector3n vector1(2,3,1);
// R4DEngine::R4DVector3n vector2(1,2,0);
R4DEngine::R4DVector3n* vector1 = new R4DEngine::R4DVector3n(1,2,0);
R4DEngine::R4DVector3n* vector2 = new R4DEngine::R4DVector3n(1,2,0);
std::vector<R4DEngine::R4DVector3n*> vs;
for (int i = 0; i < 50; i++) {
R4DEngine::R4DVector3n* v =
new R4DEngine::R4DVector3n(i + 1, i + 2 , i + 3);
vs.push_back(v);
}
printVectorsProperties(vs);
auto newVector = getNewSumVectorOfTwo(vector1, vector2);
std::cout << newVector->x << std::endl;
for(auto& vec : vs) {
delete vec;
vec = nullptr;
}
delete vector1;
delete vector2;
vector1 = nullptr;
vector2 = nullptr;
return 0;
}