Repository navigation
Expand file tree
/
Copy pathServerObject.cpp
More file actions
811 lines (722 loc) · 23.9 KB
/
Copy pathServerObject.cpp
File metadata and controls
811 lines (722 loc) · 23.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
/**
* Tencent is pleased to support the open source community by making Tars available.
*
* Copyright (C) 2016THL A29 Limited, a Tencent company. All rights reserved.
*
* Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* https://opensource.org/licenses/BSD-3-Clause
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
#include "ServerObject.h"
#include "RegistryProxy.h"
#include "util/tc_clientsocket.h"
#include "servant/Communicator.h"
#include "NodeServer.h"
#include "CommandStart.h"
#include "CommandNotify.h"
#include "CommandStop.h"
#include "CommandDestroy.h"
#include "CommandAddFile.h"
#include "NodeRollLogger.h"
ServerObject::ServerObject( const ServerDescriptor& tDesc)
: _tarsServer(true)
, _loaded(false)
, _patched(true)
, _noticed(false)
, _noticeFailTimes(0)
, _enSynState(true)
, _pid(0)
, _state(ServerObject::Inactive)
, _limitStateUpdated(false)
, _started(false)
{
//60秒内最多启动10次,达到10次启动仍失败后,每隔600秒再重试一次
_activatorPtr = new Activator(60,10,600);
//服务相关修改集中放到setServerDescriptor函数中
setServerDescriptor(tDesc);
_serviceLimitResource = new ServerLimitResource(5,10,60,_application,_serverName);
}
void ServerObject::setServerDescriptor( const ServerDescriptor& tDesc )
{
TLOGDEBUG("ServerObject::setServerDescriptor "<< tDesc.application << "." << tDesc.serverName <<endl);
_desc = tDesc;
_application = tDesc.application;
_serverName = tDesc.serverName;
_serverId = _application+"."+_serverName;
_desc.settingState == "active"?_enabled = true:_enabled = false;
time_t now = TNOW;
_adapterKeepAliveTime.clear();
map<string, AdapterDescriptor>::const_iterator itAdapters;
for( itAdapters = _desc.adapters.begin(); itAdapters != _desc.adapters.end(); itAdapters++)
{
_adapterKeepAliveTime[itAdapters->first] = now;
}
_adapterKeepAliveTime["AdminAdapter"] = now;
setLastKeepAliveTime(now);
}
bool ServerObject::isAutoStart()
{
Lock lock(*this);
TLOGDEBUG( "ServerObject::isAutoStart "<< _application << "." << _serverName <<"|"<<_enabled<<"|"<<_loaded<<"|"<<_patched<<"|"<<toStringState(_state)<<endl);
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<< _application << "." << _serverName <<"|"<<_enabled<<"|"<<_loaded<<"|"<<_patched<<"|"<<toStringState(_state)<<endl;
if(toStringState(_state).find( "ing" ) != string::npos) //正处于中间态时不允许重启动
{
TLOGDEBUG("ServerObject::isAutoStart " << _application << "." << _serverName <<" not allow to restart in (ing) state"<<endl);
return false;
}
if(!_enabled||!_loaded || !_patched || _activatorPtr->isActivatingLimited())
{
if(_activatorPtr->isActivatingLimited())
{
TLOGDEBUG("ServerObject::isAutoStart " << _application << "." << _serverName <<" not allow to restart in limited state"<<endl);
}
return false;
}
return true;
}
ServerState ServerObject::getState()
{
Lock lock(*this);
TLOGINFO("ServerObject::getState "<<_application << "." << _serverName <<"'s state is "<<toStringState(_state)<<endl);
return toServerState( _state );
}
void ServerObject::setState(InternalServerState eState, bool bSynState)
{
Lock lock(*this);
if (_state == eState && _noticed == true)
{
return;
}
if ( _state != eState )
{
TLOGDEBUG(FILE_FUN << _application << "." << _serverName << " State changed! old State:" << toStringState( _state ) << " new State:" << toStringState( eState ) << endl);
_state = eState;
}
if(bSynState == true)
{
synState();
}
}
void ServerObject::setLastState(InternalServerState eState)
{
Lock lock(*this);
_lastState = eState;
}
bool ServerObject::isScriptFile(const string &sFileName)
{
if(TC_Common::lower(TC_File::extractFileExt(sFileName)) == "sh" ) //.sh文件为脚本
{
return true;
}
if(TC_File::extractFileName(_startScript) == sFileName )
{
return true;
}
if(TC_File::extractFileName(_stopScript) == sFileName )
{
return true;
}
if(TC_File::extractFileName(_monitorScript) == sFileName )
{
return true;
}
return false;
}
//同步更新 重启服务 需要准确通知主控状态时调用
void ServerObject::synState()
{
Lock lock(*this);
try
{
ServerStateInfo tServerStateInfo;
tServerStateInfo.serverState = (IsEnSynState()?toServerState(_state):tars::Inactive);
tServerStateInfo.processId = _pid;
//根据uNoticeFailTimes判断同步还是异步更新服务状态
//防止主控超时导致阻塞服务上报心跳
if(_noticeFailTimes < 3)
{
AdminProxy::getInstance()->getRegistryProxy()->updateServer( _nodeInfo.nodeName, _application, _serverName, tServerStateInfo);
}
else
{
AdminProxy::getInstance()->getRegistryProxy()->async_updateServer(NULL, _nodeInfo.nodeName, _application, _serverName, tServerStateInfo);
}
//日志
stringstream ss;
tServerStateInfo.displaySimple(ss);
NODE_LOG("synState")->debug()<<FILE_FUN << "synState" << "|"<< _nodeInfo.nodeName << "|" << _application << "|" << _serverName
<< "|" << std::boolalpha << _enSynState <<"|" << ss.str() << endl;
_noticed = true;
_noticeFailTimes = 0;
}
catch (exception &e)
{
_noticed = false;
_noticeFailTimes ++;
TLOGERROR("ServerObject::synState "<<_application<<"."<<_serverName<<" error times:"<<_noticeFailTimes<<" reason:"<< e.what() << endl);
}
}
//异步同步状态
void ServerObject::asyncSynState()
{
Lock lock(*this);
try
{
ServerStateInfo tServerStateInfo;
tServerStateInfo.serverState = (IsEnSynState()?toServerState(_state):tars::Inactive);
tServerStateInfo.processId = _pid;
AdminProxy::getInstance()->getRegistryProxy()->async_updateServer( NULL, _nodeInfo.nodeName, _application, _serverName, tServerStateInfo);
//日志
stringstream ss;
tServerStateInfo.displaySimple(ss);
NODE_LOG("synState")->debug()<<FILE_FUN<< _nodeInfo.nodeName << "|" << _application << "|" << _serverName
<< "|" << std::boolalpha << _enSynState <<"|" << ss.str() << endl;
}
catch (exception &e)
{
TLOGERROR("ServerObject::asyncSynState "<<_application<<"."<<_serverName<<" error:" << e.what() << endl);
}
}
ServerState ServerObject::toServerState(InternalServerState eState) const
{
switch (eState)
{
case Inactive:
{
return tars::Inactive;
}
case Activating:
{
return tars::Activating;
}
case Active:
{
return tars::Active;
}
case Deactivating:
{
return tars::Deactivating;
}
case Destroying:
{
return tars::Destroying;
}
case Destroyed:
{
return tars::Destroyed;
}
default:
{
return tars::Inactive;
}
}
}
string ServerObject::toStringState(InternalServerState eState) const
{
switch (eState)
{
case Inactive:
{
return "Inactive";
}
case Activating:
{
return "Activating";
}
case Active:
{
return "Active";
}
case Deactivating:
{
return "Deactivating";
}
case Destroying:
{
return "Destroying";
}
case Destroyed:
{
return "Destroyed";
}
case Loading:
{
return "Loading";
}
case Patching:
{
return "Patching";
}
case BatchPatching:
{
return "BatchPatching";
}
case AddFilesing:
{
return "AddFilesing";
}
default:
{
ostringstream os;
os << "state " << eState;
return os.str();
}
};
}
int ServerObject::checkPid()
{
Lock lock(*this);
if(_pid != 0)
{
int iRet = _activatorPtr->sendSignal(_pid, 0);
if (iRet == 0)
{
NODE_LOG("KeepAliveThread")->debug() <<FILE_FUN<< _serverId << "|" << _pid << "|" << iRet << endl;
return 0;
}
}
NODE_LOG("KeepAliveThread")->error() <<FILE_FUN<< _serverId << "|" << _pid << "|-1" << endl;
return -1;
}
void ServerObject::keepAlive(pid_t pid,const string &adapter)
{
Lock lock(*this);
if (pid <= 0)
{
TLOGERROR("ServerObject::keepAlive "<< _application << "." << _serverName << " pid "<<pid<<" error, pid <= 0"<<endl);
return;
}
else
{
TLOGDEBUG("ServerObject::keepAlive "<<_serverType<< "|pid|" << pid <<"|server|"<<_application << "." << _serverName <<"|"<<adapter<< endl);
}
time_t now = TNOW;
setLastKeepAliveTime(now,adapter);
//setLastKeepAliveTime(now);
setPid(pid);
//心跳不改变正在转换期状态(Activating除外)
if(toStringState(_state).find("ing") == string::npos || _state == ServerObject::Activating)
{
TLOGDEBUG("ServerObject::keepAlive "<< _desc.application << "|" << _desc.serverName << "|" << toStringState(_state) << "|" << _state << endl);
setState(ServerObject::Active);
}
else
{
TLOGDEBUG("ServerObject::keepAlive " << _application << "." << _serverName << " State no need changed to active! State:" << toStringState( _state ) << endl);
}
if(!_loaded)
{
_loaded = true;
}
if(!_patched)
{
_patched = true;
}
}
void ServerObject::setLastKeepAliveTime(int t,const string& adapter)
{
Lock lock(*this);
_keepAliveTime = t;
map<string, time_t>::iterator it1 = _adapterKeepAliveTime.begin();
if(adapter.empty())
{
while (it1 != _adapterKeepAliveTime.end() )
{
it1->second = t;
it1++;
}
return;
}
map<string, time_t>::iterator it2 = _adapterKeepAliveTime.find(adapter);
if( it2 != _adapterKeepAliveTime.end())
{
it2->second = t;
}
else
{
TLOGERROR("ServerObject::setLastKeepAliveTime "<<adapter<<" not registed "<< endl);
}
}
int ServerObject::getLastKeepAliveTime(const string &adapter)
{
if(adapter.empty())
{
return _keepAliveTime;
}
map<string, time_t>::const_iterator it = _adapterKeepAliveTime.find(adapter);
if( it != _adapterKeepAliveTime.end())
{
return it->second;
}
return -1;
}
bool ServerObject::isTimeOut(int iTimeout)
{
Lock lock(*this);
time_t now = TNOW;
if(now - _keepAliveTime > iTimeout)
{
TLOGERROR("ServerObject::isTimeOut server time out "<<now - _keepAliveTime<<"|>|"<<iTimeout<< endl);
return true;
}
map<string, time_t>::const_iterator it = _adapterKeepAliveTime.begin();
while (it != _adapterKeepAliveTime.end() )
{
if(now - it->second > iTimeout)
{
TLOGERROR("ServerObject::isTimeOut server "<< it->first<<" time out "<<now - it->second<<"|>|"<<iTimeout<<"|"<<TC_Common::tostr(_adapterKeepAliveTime)<< endl);
return true;
}
it++;
}
return false;
}
bool ServerObject::isStartTimeOut()
{
Lock lock(*this);
int64_t now = TNOWMS;
if (now - _startTime >= 100)//默认为100ms,_timeout
{
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<"server start time out "<<now - _startTime<<"|>|"<<100<<endl;
return true;
}
NODE_LOG("KeepAliveThread")->debug()<<"server start time out "<<now - _startTime<<"|<|"<<100<<endl;
return false;
}
void ServerObject::setVersion( const string & version )
{
Lock lock(*this);
try
{
_version = version;
AdminProxy::getInstance()->getRegistryProxy()->async_reportVersion(NULL,_application, _serverName, _nodeInfo.nodeName, version);
}catch(...)
{
_noticed = false;
}
}
void ServerObject::setPid(pid_t pid)
{
Lock lock(*this);
if (pid == _pid)
{
return;
}
NODE_LOG("startServer")->debug()<<FILE_FUN<< _application << "." << _serverName << " pid changed! old pid:" << _pid << " new pid:" << pid << endl;
_pid = pid;
}
void ServerObject::setPatchPercent(const int iPercent)
{
Lock lock(*this);
//下载结束仍需要等待本地copy 进度最多设置99% 本地copy结束后设置为100%
_patchInfo.iPercent = iPercent>99?99:iPercent;
_patchInfo.iModifyTime = TNOW;
}
void ServerObject::setPatchResult(const string &sPatchResult,const bool bSucc)
{
Lock lock(*this);
_patchInfo.sResult = sPatchResult;
_patchInfo.bSucc = bSucc;
}
void ServerObject::setPatchVersion(const string &sVersion)
{
Lock lock(*this);
_patchInfo.sVersion = sVersion;
}
string ServerObject::getPatchVersion()
{
Lock lock(*this);
return _patchInfo.sVersion;
}
int ServerObject::getPatchPercent(PatchInfo &tPatchInfo)
{
TLOGDEBUG("ServerObject::getPatchPercent"<< _application << "_" << _serverName << "|"<< _serverId<< endl);
Lock lock(*this);
TLOGDEBUG("ServerObject::getPatchPercent "<< _application << "_" << _serverName << "|"<< _serverId << "get lock" << endl);
tPatchInfo = _patchInfo;
//是否正在发布
tPatchInfo.bPatching = (_state == ServerObject::Patching ||_state==ServerObject::BatchPatching)?true:false;
if (tPatchInfo.bSucc == true || _state == ServerObject::Patching || _state == ServerObject::BatchPatching)
{
TLOGDEBUG("ServerObject::getPatchPercent "<< _desc.application
<< "|" << _desc.serverName << "|succ:" << (tPatchInfo.bSucc?"true":"false") << "|" << toStringState(_state) << "|" << _patchInfo.iPercent << "%|" << _patchInfo.sResult << endl);
return 0;
}
TLOGERROR("ServerObject::getPatchPercent "<< _desc.application
<< "|" << _desc.serverName << "|succ:" << (tPatchInfo.bSucc?"true":"false") << "|" << toStringState(_state) << "|" << _patchInfo.iPercent << "%|" << _patchInfo.sResult << endl);
return -1;
}
string ServerObject::decodeMacro(const string& value) const
{
string tmp = value;
map<string,string>::const_iterator it = _macro.begin();
while(it != _macro.end())
{
tmp = TC_Common::replace(tmp, "${" + it->first + "}", it->second);
++it;
}
return tmp;
}
void ServerObject::setMacro(const map<string,string>& mMacro)
{
Lock lock(*this);
map<string,string>::const_iterator it1 = mMacro.begin();
for(;it1!= mMacro.end();++it1)
{
map<string,string>::iterator it2 = _macro.find(it1->first);
if(it2 != _macro.end())
{
it2->second = it1->second;
}
else
{
_macro[it1->first] = it1->second;
}
}
}
void ServerObject::setScript(const string &sStartScript,const string &sStopScript,const string &sMonitorScript )
{
_startScript = TC_File::simplifyDirectory(TC_Common::trim(sStartScript));
_stopScript = TC_File::simplifyDirectory(TC_Common::trim(sStopScript));
_monitorScript = TC_File::simplifyDirectory(TC_Common::trim(sMonitorScript));
}
bool ServerObject::getRemoteScript(const string &sFileName)
{
string sFile = TC_File::simplifyDirectory(TC_Common::trim(sFileName));
if(!sFile.empty())
{
CommandAddFile commands(this,sFile);
commands.doProcess(); //拉取脚本
return true;
}
return false;
}
void ServerObject::doMonScript()
{
try
{
string sResult;
time_t tNow = TNOW;
if(TC_File::isAbsolute(_monitorScript) == true) //监控脚本
{
if(_state == ServerObject::Activating||tNow - _keepAliveTime > ServantHandle::HEART_BEAT_INTERVAL)
{
map<string,string> mResult;
_activatorPtr->doScript(_serverId,_monitorScript,sResult,mResult);
if(mResult.find("pid") != mResult.end() && TC_Common::isdigit(mResult["pid"]) == true)
{
TLOGDEBUG("ServerObject::doMonScript "<< _serverId << "|"<< mResult["pid"] << endl);
keepAlive(TC_Common::strto<int>(mResult["pid"]));
}
}
}
}
catch (exception &e)
{
TLOGERROR("ServerObject::doMonScript error:" << e.what() << endl);
}
}
void ServerObject::checkServer(int iTimeout)//checkServer时对服务所占用的内存上报到主控
{
try
{
string sResult;
NODE_LOG("KeepAliveThread")->debug() <<FILE_FUN<<_serverId <<"|"<<toStringState(_state)<< endl;
//pid不存在属于服务异常
if( _state != ServerObject::Inactive && _state != ServerObject::Deactivating && (checkPid() != 0))
{
bool bShouldStop = false;
if (_state == ServerObject::Activating)
{
if (_started && isStartTimeOut())
{
bShouldStop = true;
sResult="[alarm] activating,pid not exist";
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<"|sResult:"<<sResult<<endl;
}
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<"|is not bstarted"<<endl;
}
else
{
bShouldStop = true;
sResult = "[alarm] down,pid not exist";
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<"|sResult:"<<sResult<<endl;
}
if (bShouldStop)
{
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<_serverId<<" "<<sResult << "|pid|" << _pid << "|_state:" << toStringState(_state)<<"|_started:"<<_started<< endl;
CommandStop command(this, false);
command.doProcess();
}
}
else
{
NODE_LOG("KeepAliveThread")->debug() <<FILE_FUN<< _serverId<<"|" << toStringState(_state) << "|" << _pid << endl;
}
//正在运行程序心跳上报超时。
int iRealTimeout = _timeout > 0?_timeout:iTimeout;
if( _state != ServerObject::Inactive && isTimeOut(iRealTimeout))
{
sResult = "[alarm] zombie process,no keep alive msg for " + TC_Common::tostr(iRealTimeout) + " seconds";
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<_serverId<<" "<<sResult << endl;
CommandStop command(this, true);
command.doProcess();
}
//启动服务
if( _state == ServerObject::Inactive && isAutoStart() == true)
{
sResult = sResult == ""?"[alarm] down, server is inactive":sResult;
NODE_LOG("KeepAliveThread")->debug() <<FILE_FUN<<_serverId<<" "<<sResult << "|_state:" << toStringState(_state) << endl;
g_app.reportServer(_serverId,sResult);
CommandStart command(this);
int ret = command.doProcess();
NODE_LOG("KeepAliveThread")->debug() <<FILE_FUN<<"|start ret:" << ret << endl;
//配置了coredump检测才进行操作
if(_limitStateInfo.bEnableCoreLimit)
{
_serviceLimitResource->addExcStopRecord();
}
}
}
catch(exception &ex)
{
NODE_LOG("KeepAliveThread")->error()<<FILE_FUN << "ex:" << ex.what() << endl;
TLOGERROR("ServerObject::checkServer ex:" << ex.what() << endl);
}
catch(...)
{
NODE_LOG("KeepAliveThread")->error()<<FILE_FUN << "unknown ex." << endl;
TLOGERROR("ServerObject::checkServer unknown ex." << endl);
}
}
/**
* 属性上报单独出来
*/
void ServerObject::reportMemProperty()
{
try
{
char sTmp[64] ={0};
snprintf(sTmp,sizeof(sTmp), "%u", _pid);
string spid = string(sTmp);
string filename = "/proc/" + spid + "/statm";
string stream;
stream = TC_File::load2str(filename);
if(!stream.empty())
{
NODE_LOG("ReportMemThread")->debug()<<FILE_FUN<<"filename:"<<filename<<",stream:"<<stream<<endl;
//>>改成上报物理内存
vector<string> vtStatm = TC_Common::sepstr<string>(stream, " ");
if (vtStatm.size() < 2)
{
NODE_LOG("ReportMemThread")->error() <<FILE_FUN<< "cannot get server[" + _serverId + "] physical mem size|stream|" << stream << endl;
}
else
{
stream = vtStatm[1];
}
if(TC_Common::isdigit(stream))
{
REPORT_MAX(_serverId, _serverId+".memsize", TC_Common::strto<int>(stream) * 4);
NODE_LOG("ReportMemThread")->debug()<<FILE_FUN<<"report_max("<<_serverId<<".memsize,"<<TC_Common::strto<int>(stream)*4<<")OK."<<endl;
return;
}
else
{
NODE_LOG("ReportMemThread")->error()<<FILE_FUN<<"stream : "<<stream<<" ,is not a digit."<<endl;
}
}
else
{
NODE_LOG("ReportMemThread")->error()<<FILE_FUN<<"stream is empty: "<<stream<<endl;
}
}
catch(exception &ex)
{
NODE_LOG("ReportMemThread")->error() << FILE_FUN << " ex:" << ex.what() << endl;
TLOGERROR(FILE_FUN << " ex:" << ex.what() << endl);
}
catch(...)
{
NODE_LOG("ReportMemThread")->error() << FILE_FUN << " unknown error" << endl;
TLOGERROR(FILE_FUN << "unknown ex." << endl);
}
}
void ServerObject::checkCoredumpLimit()
{
if(_state != ServerObject::Active || !_limitStateInfo.bEnableCoreLimit)
{
TLOGINFO(FILE_FUN<<"checkCoredumpLimit:server is inactive or disable corelimit"<<endl);
return;
}
Lock lock(*this);
if(_limitStateInfo.eCoreType == EM_AUTO_LIMIT)
{
bool bNeedClose=false;
int iRet =_serviceLimitResource->IsCoreLimitNeedClose(bNeedClose);
bool bNeedUpdate = (iRet==2)?true:false;
if(_limitStateUpdated && bNeedClose)
{
_limitStateUpdated = setServerCoreLimit(true)?false:true;//设置成功后再屏蔽更新
_limitStateInfo.bCloseCore = bNeedClose;
}
else if(bNeedUpdate && !bNeedClose)
{
setServerCoreLimit(false);
_limitStateInfo.bCloseCore = bNeedClose;
}
}
else
{
if(_limitStateUpdated)
{
_limitStateUpdated = setServerCoreLimit(_limitStateInfo.bCloseCore)?false:true; //设置成功后再屏蔽更新
}
}
}
bool ServerObject::setServerCoreLimit(bool bCloseCore)
{
string sResult = "succ";
const string sCmd = (bCloseCore)?("tars.closecore yes"):("tars.closecore no");
CommandNotify command(this,sCmd);
int iRet = command.doProcess(sResult);
NODE_LOG("KeepAliveThread")->debug()<<FILE_FUN<<"setServerCoreLimit|"<<_serverId<<"|"<<sCmd<<"|"<<sResult<<endl;
return (iRet==0);
}
//服务重启时设置
void ServerObject::setLimitInfoUpdate(bool bUpdate)
{
Lock lock(*this);
_limitStateUpdated = true;
}
//手动配置有更新时调用
void ServerObject::setServerLimitInfo(const ServerLimitInfo& tInfo)
{
Lock lock(*this);
_limitStateInfo = tInfo;
NODE_LOG("KeepAliveThread")->debug() << FILE_FUN << _serverId << "|" << _limitStateInfo.str() << endl;
_serviceLimitResource->setLimitCheckInfo(tInfo.iMaxExcStopCount,tInfo.iCoreLimitTimeInterval,tInfo.iCoreLimitExpiredTime);
_activatorPtr->setLimitInfo(tInfo.iActivatorTimeInterval, tInfo.iActivatorMaxCount, tInfo.iActivatorPunishInterval);
_limitStateUpdated = true;
}
//重置core计数信息
void ServerObject::resetCoreInfo()
{
_serviceLimitResource->resetRunTimeData();
}
void ServerObject::setStarted(bool bStarted)
{
Lock lock(*this);
_started=bStarted;
}
void ServerObject::setStartTime(int64_t iStartTime)
{
Lock lock(*this);
_startTime = iStartTime;
}