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Polycode
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Commits on Jun 24, 2015
Fix freetype on win.
Joachim Meyer
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46249d8
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Commits on Jun 23, 2015
Switched to freetype 2.6, started implementing subpixel hinting support
ivansafrin
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Commits on Apr 18, 2015
Merge branch 'master' of https://github.com/ivansafrin/Polycode
ivansafrin
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Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
ivansafrin
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Commits on Apr 13, 2015
Fixed typo in SceneSprite constructor, added Sprite code example to Lua examples
ivansafrin
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6ececfb
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Commits on Dec 28, 2014
Fixed up contributed 3D physics examples in Lua
ivansafrin
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Merge pull request #568 from LennyPenny/master
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Removed old networking example targets and added SceneSprite example target to examples Xcode project
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Commits on Oct 17, 2014
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
Joachim Meyer
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2ac17ab
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Commits on Sep 21, 2014
ported 3d physics examples to lua
LennyPenny
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Commits on Aug 5, 2014
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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Added a demo platformer to the Lua examples
ivansafrin
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Commits on Jul 28, 2014
Fix bugs on Windows 7 - the app didn't respond when PM_QS_INPUT was also tested..
Joachim Meyer
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Commits on Jul 5, 2014
Fix mouse input lag while keyboard input - old projects should update their main.cpp according to this changes!
Joachim Meyer
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Commits on Jun 27, 2014
Fixed shadow mapping, which was broken by recent changes. Framebuffer binding in Renderer now keeps a stack, restores previous framebuffer binding on unbind, spotlight shadowmap fov now gets correc…
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Commits on Apr 3, 2014
MSVC10 fix, removed old example project from Windows examples solution
ivansafrin
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4569282
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Fixed examples on Linux
ivansafrin
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Commits on Mar 31, 2014
SoundManager cleanup, fixed examples on Windows
ivansafrin
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9ccc21b
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Commits on Mar 19, 2014
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
ivansafrin
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c2e34be
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Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily
ivansafrin
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Commits on Mar 5, 2014
Rebased & Updated content and build files of the examples. Known Issues: *SkeletalAnimation won't be able to load ninja.mesh, *#427 for AdvancedLighting, *Particleemitter's scalecurve won't work/ t…
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Joachim Meyer
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Commits on Mar 4, 2014
Rebased 2DAudio, 2DPhysics, 3DPhysics_RayTest, BasicImage, BasicLighting, BasicText, EventHandling, KeyboardInput, MouseInput, PlayingSounds, SceneEntities, SceneSprites, UpdateLoop on Screenrewrite
Joachim Meyer
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Commits on Mar 3, 2014
Rebased 3DPhysics Examples on Screenrewrite, Fixed missing HUD in 3DPhysics_Character
Joachim Meyer
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4853935
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Rebased 3DPhysics_CollisionOnly on Screenrewrite
Joachim Meyer
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b3568cc
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Rebased 3D Physics Character Example on Screenrewrite
Joachim Meyer
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Rebased 3D Audio on screenrewrite
Joachim Meyer
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45c177b
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Rebased 2DPhysics_Contacts on screenrewrite
Joachim Meyer
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Rebased 2D Physics Basic on screenrewrite
Joachim Meyer
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Rebased 2DPhysics Collision Only on screenrewrite,
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Rebased 2D Transform on screenrewrite
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Updated 2DShape to screenrewrite
Joachim Meyer
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Updated 2D Audio Example to screenrewrite
Joachim Meyer
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Commits on Aug 2, 2013
Update default.pak in Examples
ivansafrin
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58b631b
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Commits on May 10, 2013
Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars …
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Commits on May 9, 2013
Added a simple Pong game example to IDE Lua examples.
ivansafrin
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