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Commits on Dec 29, 2019
Fix crash when loading empty JavaScript file
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Fix expose error of godot.File and godot.Directory
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Commits on Dec 1, 2019
Improve api declearation generate plugin
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Commits on Nov 30, 2019
Export PI TAU NAN INF ... math constant values
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Commits on Nov 29, 2019
Add godot.get_type() to get godot variant type value
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Fix api generator directory path
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Commits on Nov 25, 2019
Fix binding error with Singletons
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Commits on Nov 24, 2019
Implement module loading
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Commits on Mar 8, 2019
Bind Pool*Arrays to ECMAScript
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Commits on Mar 7, 2019
Binding Transform to ECMAScript
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Binding AABB to ECMAScript
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Fix builtin constants value type error in generated declearation file
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Binding Plane to ECMAScript
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Contains signals from base classes in Signal property
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Define enums for Signals of godot classes
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Commits on Mar 6, 2019
Binding Quat to ECMAScript
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Bind Basis to ECMAScript
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enable C++11 to fix compile error with Clang
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Commits on Mar 5, 2019
Add `ecmascript/class_path` to ProjectSettings to configurate the ECMAClass directory
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Remove Singletons object in godot use singletons the same way with GDScript
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Commits on Mar 4, 2019
Generate builtin class declearations by godot editor plugin
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Binding buitin functions to ECMAScript
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Commits on Mar 3, 2019
Bind Transform2D
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Commits on Mar 2, 2019
Format output text of TypeScript declearation
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typescript declear tool: export getter/setter methods for of godot classes
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Commits on Mar 1, 2019
Add godot.Singletons to contains all singletons
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Commits on Feb 28, 2019
Implement TypeScript declear file generator
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Add tool menus for godot editor to reload script and generate godot.d.ts
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Commits on Feb 27, 2019
Add safe eval javascript code in editor mode
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Commits on Feb 23, 2019
Add editor plugin to browser classes registered in ECMAScript
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