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quickjs
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Commits on Jan 31, 2020
Disable stack overflow check on Apple devices as it is totally broken
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Commits on Jan 29, 2020
Implement operators with Number for Vector2 Vector3 Color Quat Basis
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Commits on Jan 28, 2020
Using context binder as possiable
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Commits on Jan 27, 2020
Use binder from ecma object for script instance instead of the main binder
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Commits on Jan 20, 2020
Fix double free value binded to native created reference
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Commits on Jan 12, 2020
Support export script as bytecode
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Commits on Dec 31, 2019
Make QuickJSBuiltinBinder less static
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Store binder as runtime as opaque
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Commits on Dec 29, 2019
Performance improvement #1
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Using string as key of class_remap to avoid crash when exit
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Fix crash when loading empty JavaScript file
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Fix expose error of godot.File and godot.Directory
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Commits on Dec 28, 2019
Add console.warn and console.error
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Fix refrence count error for native created object
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Add importScripts to worker context scope
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Don't copy variant so deep when adopt values
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Add Worker.abandonValue and Worker.adoptValue to transfer value between threads
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Commits on Dec 27, 2019
Implement basic Worker API
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Commits on Dec 26, 2019
Fix build error without tool
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Add godot.Worker to start new thread in JavaScript
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Add QuickJSWorker
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Commits on Dec 25, 2019
Add context_id to ECMAScriptGCHandler and ECMASCriptBinder
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Add godot.set_script_tooled and godot.set_script_icon
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Commits on Dec 22, 2019
Add godot.requestAnimationFrame and godot.cancelAnimationFrame
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Update QuickJS to 2019-12-21
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Commits on Dec 13, 2019
Add tooled and icon support of ecmascript
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Fix memory error with circle reference in JavaScript
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Commits on Dec 8, 2019
Add frame for ScriptBinder for async jobs
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Less modify to quickjs 2019-10-27
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Add godot.DEBUG_ENABLED godot.TOOLS_ENABLED and godot.DEBUG_METHODS_ENABLED if avaliable
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Commits on Dec 7, 2019
Add ScriptInstance for script created objects and bind the proper prototype to them
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Commits on Dec 1, 2019
Implement import resources
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Don't evalute same module more than once to stop crash when reload script
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Commits on Nov 30, 2019
Return OK code when call script method sucessfully
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Add memory trace properties for debug
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