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libreliu/README.md

It's libreliu here!

I'm currently a Game Development Engineer at Tencent LightSpeed Studios. I've got my master degree in USTC, and my primary interest lies in Computer Graphics.

I've got my callsign BG6HIB, and was an operator for @BY6DX.

Somewhat comprehensive list on repositories worth mentioning

Projects

Coursework

Blogging and Information services

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  1. ShaderPerFormer ShaderPerFormer Public

    This is the repository for codes in paper "ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor"

    Jupyter Notebook 13 1

  2. GCL-Seminar/Awesome-Graphics-Papers GCL-Seminar/Awesome-Graphics-Papers Public

    Graphics papers annotated

    Stylus 19 13

  3. YAVGroup/Verilog-OJ YAVGroup/Verilog-OJ Public

    Online judge server for Verilog | verilogoj.ustc.edu.cn

    Vue 83 12

  4. OpenLaserComm OpenLaserComm Public

    An open-source laser communication suite for 100Mbps Ethernet

    VHDL 10

  5. CyclingWorkshop CyclingWorkshop Public

    Python