UnityMapper is a wrapper for libmapper that allows you to easily integrate your Unity projects with other libmapper devices.
This project uses the dotnet/.csproj build system. You can compile the project using the dotnet command:
dotnet buildThe compiled DLL will be in the bin/Debug directory.
To get an optimized DLL file for more serious use, use dotnet build instead:
dotnet publish -c Release -o ./publishSee docs/usage.md and docs/api.md