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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace NetcodeIO.NET { ///

/// Log level for Netcode.IO /// public enum NetcodeLogLevel { /// /// Disable log output /// None = 0, /// /// Log errors /// Error = 1, /// /// Log client connect/disconnect/errors /// Info = 2, /// /// Verbose logging for debug purposes /// Debug = 3 } }