using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NetcodeIO.NET
{
///
/// Log level for Netcode.IO
///
public enum NetcodeLogLevel
{
///
/// Disable log output
///
None = 0,
///
/// Log errors
///
Error = 1,
///
/// Log client connect/disconnect/errors
///
Info = 2,
///
/// Verbose logging for debug purposes
///
Debug = 3
}
}