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Copy pathRoutingModule.h
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42 lines (32 loc) · 1.6 KB
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#pragma once
#include "Channels.h"
#include "ProtobufModule.h"
/**
* Routing module for router control messages
*/
class RoutingModule : public ProtobufModule<meshtastic_Routing>
{
public:
/** Constructor
* name is for debugging output
*/
RoutingModule();
virtual void sendAckNak(meshtastic_Routing_Error err, NodeNum to, PacketId idFrom, ChannelIndex chIndex, uint8_t hopLimit = 0,
bool ackWantsAck = false);
meshtastic_MeshPacket *allocAckNak(meshtastic_Routing_Error err, NodeNum to, PacketId idFrom, ChannelIndex chIndex,
uint8_t hopLimit = 0);
// Given the hopStart and hopLimit upon reception of a request, return the hop limit to use for the response
uint8_t getHopLimitForResponse(const meshtastic_MeshPacket &mp);
protected:
friend class Router;
/** Called to handle a particular incoming message
@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
*/
virtual bool handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_Routing *p) override;
/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
* so that subclasses can (optionally) send a response back to the original sender. */
virtual meshtastic_MeshPacket *allocReply() override;
/// Override wantPacket to say we want to see all packets, not just those for our port number
virtual bool wantPacket(const meshtastic_MeshPacket *p) override { return true; }
};
extern RoutingModule *routingModule;