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25 lines (24 loc) · 880 Bytes
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Copy pathShaderCompilerPlatform.py
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25 lines (24 loc) · 880 Bytes
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from enum import IntEnum
class ShaderCompilerPlatform(IntEnum):
kShaderCompPlatformNone = (-1,)
kShaderCompPlatformGL = (0,)
kShaderCompPlatformD3D9 = (1,)
kShaderCompPlatformXbox360 = (2,)
kShaderCompPlatformPS3 = (3,)
kShaderCompPlatformD3D11 = (4,)
kShaderCompPlatformGLES20 = (5,)
kShaderCompPlatformNaCl = (6,)
kShaderCompPlatformFlash = (7,)
kShaderCompPlatformD3D11_9x = (8,)
kShaderCompPlatformGLES3Plus = (9,)
kShaderCompPlatformPSP2 = (10,)
kShaderCompPlatformPS4 = (11,)
kShaderCompPlatformXboxOne = (12,)
kShaderCompPlatformPSM = (13,)
kShaderCompPlatformMetal = (14,)
kShaderCompPlatformOpenGLCore = (15,)
kShaderCompPlatformN3DS = (16,)
kShaderCompPlatformWiiU = (17,)
kShaderCompPlatformVulkan = (18,)
kShaderCompPlatformSwitch = (19,)
kShaderCompPlatformXboxOneD3D12 = (20,)