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server.py
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316 lines (308 loc) · 15.1 KB
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import socket, threading
import json
from random import seed
from random import randint
user_connected = {"admin":[],"client":[]}
class UserThread(threading.Thread):
def __init__(self,userAddress,usersocket):
threading.Thread.__init__(self)
self.uAddress = userAddress
self.usocket = usersocket
self.userlogin = {}
self.soal = {}
self.game = {}
self.info = {}
def updateUserLogin(self):
with open('users.json') as u:
self.userlogin = json.load(u)
def updateSoal(self):
with open('soal.json') as s:
self.soal = json.load(s)
def updateGame(self):
with open('game.json') as g:
self.game = json.load(g)
def updateInfo(self):
with open('info.json') as sh:
self.info = json.load(sh)
def updateScore(self):
with open('score.json') as sc:
self.score = json.load(sc)
def adminAction(self,command):
if command=='client' or command=='admin':
subcommand = self.usocket.recv(3048).decode()
self.updateUserLogin()
if subcommand=='insert' or subcommand=='update' or subcommand=='delete':
if subcommand=='delete':
srcUser = self.usocket.recv(3048).decode()
temp1 = []
print('siap menerima input delete')
isdeleted = 'Delete Failed'
for usr in self.userlogin[command]:
if usr['username']==srcUser:
print('Found : ')
print('username : '+str(srcUser))
print('password lama: '+str(usr['password']))
isdeleted = 'Deleted'
else:
temp1.append(usr)
self.userlogin[command] = temp1
self.usocket.send(isdeleted.encode('UTF-8'))
print('delete '+srcUser+' berhasil dilakukan')
elif subcommand=='update':
srcUser = self.usocket.recv(3048).decode()
temp1 = []
print('siap menerima input update')
isupdated = 'Update Failed'
for usr in self.userlogin[command]:
if usr['username']==srcUser:
print('Found : ')
print('username : '+str(srcUser))
print('password lama: '+str(usr['password']))
#password baru
pwd = self.usocket.recv(3048).decode()
print('password baru:'+str(pwd))
usr['password'] = pwd
isupdated = 'Updated'
temp1.append(usr)
self.userlogin[command] = temp1
self.usocket.send(isupdated.encode('UTF-8'))
elif subcommand=='insert':
temp = {}
uname = self.usocket.recv(3048).decode()
pwd = self.usocket.recv(3048).decode()
check = 'insert berhasil'
for usr in self.userlogin[command]:
if usr['username']==uname:
check = 'username sudah ada!!!'
break
if check=='insert berhasil':
temp['username'] = uname
temp['password'] = pwd
self.userlogin[command].append(temp)
self.usocket.send(check.encode('UTF-8'))
else:
print('Error filtering subcommand!!!')
with open('users.json', 'w') as up:
json.dump(self.userlogin, up, indent=2)
self.updateUserLogin()
elif command=='status':
admStat = 'now connected admin = '+ str(len(user_connected['admin']))
self.usocket.send(admStat.encode('UTF-8'))
cliStat = 'now connected client = '+ str(len(user_connected['client']))
self.usocket.send(cliStat.encode('UTF-8'))
elif command=='soal':
subcommand = self.usocket.recv(3048).decode()
print('subcommand '+subcommand)
self.updateSoal()
if subcommand=='show':
jmlSoal = str(len(self.soal))
self.usocket.send(jmlSoal.encode('UTF-8'))
semuaSoal = ''
for s in self.soal:
semuaSoal += 'no.'+str(s['no'])+'\n'
semuaSoal += 'soal : '+s['soal']+'\n'
semuaSoal += 'nilai : '+str(s['nilai'])+'\n'
semuaSoal += 'A.'+s['A']+'\n'
semuaSoal += 'B.'+s['B']+'\n'
semuaSoal += 'C.'+s['C']+'\n'
semuaSoal += 'D.'+s['D']+'\n'
semuaSoal += 'kunci_jawaban: '+s['kunci_jawaban']+'\n\n'
self.usocket.send(semuaSoal.encode('UTF-8'))
elif subcommand=='insert' or subcommand=='update' or subcommand=='delete':
if subcommand == 'delete':
no = int(self.usocket.recv(3048).decode())
temp1 = []
print('siap menerima input delete')
isdeleted = 'Delete Failed'
for s in self.soal:
if s['no'] == no:
print('Found : ')
print('soal : '+s['soal'])
print('nilai : '+str(s['nilai']))
print('A.'+s['A'])
print('B.'+s['B'])
print('C.'+s['C'])
print('D.'+s['D'])
print('kunci_jawaban: '+s['kunci_jawaban'])
isdeleted = 'Deleted'
else:
temp1.append(s)
self.soal = temp1
self.usocket.send(isdeleted.encode('UTF-8'))
print('delete soal nomor'+str(no)+' berhasil dilakukan')
elif subcommand == 'update':
no = int(self.usocket.recv(3048).decode())
temp1 = []
print('siap menerima input update')
isupdated = 'Update Failed'
for s in self.soal:
if s['no']==no:
print('Found : ')
print('soal : '+s['soal'])
print('nilai : '+str(s['nilai']))
print('A.'+s['A'])
print('B.'+s['B'])
print('C.'+s['C'])
print('D.'+s['D'])
print('kunci_jawaban: '+s['kunci_jawaban'])
#soal baru
soal = self.usocket.recv(3048).decode()
nilai = int(self.usocket.recv(3048).decode())
A = self.usocket.recv(3048).decode()
B = self.usocket.recv(3048).decode()
C = self.usocket.recv(3048).decode()
D = self.usocket.recv(3048).decode()
kunjaw = self.usocket.recv(3048).decode()
isupdated = 'Updated'
temp1.append(s)
self.soal = temp1
self.usocket.send(isupdated.encode('UTF-8'))
elif subcommand == 'insert':
temp = {}
# nomor soal otomatis
no = len(self.soal)+1
temp['no'] = no
soal = self.usocket.recv(3048).decode()
temp['soal'] = soal
nilai = int(self.usocket.recv(3048).decode())
temp['nilai'] = nilai
A = self.usocket.recv(3048).decode()
temp['A'] = A
B = self.usocket.recv(3048).decode()
temp['B'] = B
C = self.usocket.recv(3048).decode()
temp['C'] = C
D = self.usocket.recv(3048).decode()
temp['D'] = D
kunjaw = self.usocket.recv(3048).decode()
temp['kunci_jawaban'] = kunjaw
self.usocket.send('insert berhasil'.encode('UTF-8'))
self.soal.append(temp)
else:
print('Error filtering subcommand!!!')
with open('soal.json', 'w') as up:
json.dump(self.soal, up, indent=2)
self.updateUserLogin()
else:
print('command tidak ada!!!')
elif command=='game':
subcommand = self.usocket.recv(3048).decode()
self.updateGame()
if subcommand=='add':
temp = {}
temp['namaGame'] = self.usocket.recv(3048).decode()
temp['jmlClient'] = int(self.usocket.recv(3048).decode())
temp['jmlPertanyaan'] = int(self.usocket.recv(3048).decode())
self.game.append(temp)
with open('game.json', 'w') as up:
json.dump(self.game, up, indent=2)
elif subcommand=='start':
self.updateGame()
listGame = ''
game_start = False
gameDetail = {}
no_soal = []
for nama in self.game:
listGame += str(nama['namaGame'])+'\n'
self.usocket.send(listGame.encode('UTF-8'))
namaGame = self.usocket.recv(3048).decode()
game_start = False
for nama in self.game:
if nama['namaGame']==namaGame:
gameDetail = nama
game_start = True
break
if not game_start:
self.usocket.send('Game tidak ada!!!'.encode('UTF-8'))
else:
self.usocket.send('Game dimulai!!!'.encode('UTF-8'))
seed(1)
self.updateSoal()
for _ in range(gameDetail['jmlPertanyaan']):
value = randint(1, len(self.soal))
no_soal.append(value)
self.info['game_start'] = game_start
self.info['jmlClient'] = gameDetail['jmlClient']
self.info['no_soal'] = no_soal
with open('info.json', 'w') as up:
json.dump(self.info, up, indent=2)
self.updateGame()
def clientAction(self,command):
self.updateInfo()
jml_admin_sekarang = len(user_connected['admin'])
jml_client_sekarang = len(user_connected['client'])
temp = {}
if jml_admin_sekarang == 0:
self.info.dump(temp)
else:
self.usocket.send('Menunggu semua client connect ke server'.encode('UTF-8'))
while jml_client_sekarang < self.info['jmlClient'] and self.info['game_start'] == False:
jml_client_sekarang = len(user_connected['client'])
self.updateInfo()
else:
self.info['game_start'] = True
self.usocket.send('Game started!!!'.encode('UTF-8'))
self.usocket.send(str(len(self.info['no_soal'])).encode('UTF-8'))
bacaSoal = {}
if self.info['game_start']:
self.updateSoal()
for i in range(len(self.info['no_soal'])):
bacaSoal = self.soal[i]
soalnya = ''
soalnya += bacaSoal['soal']+'\n'
soalnya += 'A.'+bacaSoal['A']+'\n'
soalnya += 'B.'+bacaSoal['B']+'\n'
soalnya += 'C.'+bacaSoal['C']+'\n'
soalnya += 'D.'+bacaSoal['D']+'\n'
self.usocket.send(soalnya.encode('UTF-8'))
jawaban = self.usocket.recv(3048).decode()
if bacaSoal['kunci_jawaban']==jawaban:
self.usocket.send(str(bacaSoal['nilai']).encode('UTF-8'))
else:
self.usocket.send('0'.encode('UTF-8'))
def run(self):
print ("New Connection from : ", userAddress)
lstatus = 'Login required'
msg = ''
while True:
self.updateUserLogin()
role = self.usocket.recv(3048).decode()
connected_temp = {}
connected_temp['userAddress'] = self.uAddress
connected_temp['userSocket'] = self.usocket
while lstatus!='Logged in':
username = self.usocket.recv(3048).decode()
password = self.usocket.recv(3048).decode()
for usr in self.userlogin[role]:
if usr['username']==username and usr['password']==password:
lstatus = 'Logged in'
print('status : '+lstatus)
self.usocket.send(bytes(lstatus,'UTF-8'))
connected_temp['username'] = username
user_connected[role].append(connected_temp)
msg = ''
while msg!='bye':
if role=='admin':
self.adminAction(msg)
elif role=='client':
self.clientAction(msg)
msg = self.usocket.recv(3048).decode('UTF-8')
else:
# hapus dictionary
user_connected[role].remove(connected_temp)
break
print ("from client", msg)
self.usocket.send(msg.encode('UTF-8'))
print (str(role)+' at '+str(userAddress)+' disconnected...')
LOCALHOST = "127.0.0.1"
PORT = 49091
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server.bind((LOCALHOST, PORT))
print("Server started")
print("Waiting for user request..")
while True:
server.listen(1)
usersock, userAddress = server.accept()
newthread = UserThread(userAddress, usersock)
newthread.start()