I have the exact same problem, package name we are using causes this activity recreate bug. Unity runs in another process and kills it onDestory with Process.killProcess(Process.myPid()); How did you figure out those other application ids with the same bug?
Our app i using applicationId: com.hub.teritorio
I have the exact same problem, package name we are using causes this activity recreate bug. Unity runs in another process and kills it onDestory with Process.killProcess(Process.myPid()); How did you figure out those other application ids with the same bug?
Our app i using applicationId: com.hub.teritorio