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Commits on Feb 23, 2018
Remove unused vars. Add .idea directory to .gitignore (#1110)
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Tatsujinichi
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willeastcott
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fdad08c
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Commits on Sep 21, 2017
jshint-related fixes (#1008)
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willeastcott
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2f49fd8
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Commits on Jan 3, 2017
Fixing code style as per new CONTRIB.md
yard
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e01a224
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Commits on Dec 30, 2016
Defining component system's properties statically
yard
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392cca8
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Commits on Dec 19, 2016
Fix compiler warnings
daredevildave
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85b7829
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Commits on Dec 15, 2016
fix animations not being removed from component on assets change
Maksims
committed
b68b4c9
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Commits on Jul 20, 2016
fix animations component when asset resource been unloaded
Maksims
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07fd70b
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Commits on Jun 24, 2016
good level of cleanup, use internal properties instead of public methods, add few shorthand properties, remove unused files and code
Maksims
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06b83d8
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Commits on Dec 14, 2015
renaming files
Maksims Mihejevs
committed
6074274
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Commits on Nov 25, 2015
Load non-preloaded assets only when the components / entities that use them become enabled
vkalpias
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89aaa6f
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Commits on Nov 18, 2015
[FIX] Exception when trying to play an animation with blending and no previous animation was playing
vkalpias
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104a298
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Commits on Nov 9, 2015
refactor: predefine loop called functions
Maksims Mihejevs
committed
5794c1e
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Commits on Nov 7, 2015
[FIX] More jshint warnings.
willeastcott
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581131f
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Commits on Nov 6, 2015
More component API ref tweaks.
willeastcott
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5f429bc
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Commits on Oct 18, 2015
Replace @constructor with @description
daredevildave
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2ab9565
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Commits on Jul 31, 2015
Documentation fixes
vkalpias
committed
6bc750c
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Commits on Jul 3, 2015
Documentation fixes
vkalpias
committed
6ee0674
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Commits on Jul 1, 2015
Documentation fixes
vkalpias
committed
9af24de
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Commits on May 27, 2015
Fix Collision Mesh asset loading
daredevildave
committed
ad2be38
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Commits on May 21, 2015
Fixed all engine examples
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daredevildave
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30feaf4
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Commits on May 18, 2015
Merge branch 'master' into refactor/resource-asset-loader
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daredevildave
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8407c42
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Commits on May 15, 2015
[FIX] Performance issues when cloning animation components
vkalpias
committed
6820b49
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Commits on May 11, 2015
Stop current animation if current animation asset is removed from the assets array
vkalpias
committed
35a4ed3
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Commits on May 10, 2015
AssetRegistry.load() now has compatibility mode for old projects
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daredevildave
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4e93a26
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Commits on May 8, 2015
Support script prefix
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daredevildave
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e62b1d5
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Removed complex schemas - schema is now just a string array of properties that will become accessors for the component
vkalpias
committed
bf29c61
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Cleaning up engine from live link and designer references
vkalpias
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b35cb39
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Commits on Mar 23, 2015
Now firing 'remove' event when an asset is removed, If an asset is removed from the asset registry components will remove the reference to that asset
vkalpias
committed
6b3be92
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Commits on Mar 16, 2015
Do not start playing animations if we are using the tools
vkalpias
committed
d460869
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Commits on Dec 22, 2014
Remove pc.fw.ApplicationContext
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daredevildave
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4b3ac25
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Move pc.fw API into the top level pc namespace.
willeastcott
committed
303cd17
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Commits on Dec 20, 2014
Move pc.anim API to the global pc namespace.
willeastcott
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7bc47c6
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Commits on Dec 18, 2014
Fixed unsubscribe from old animation assets
vkalpias
committed
8886a03
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Commits on Dec 17, 2014
Reload animations when they are overwritten
vkalpias
committed
7176766
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Commits on Nov 14, 2014
Fixed some weird descriptions of components attributes
vkalpias
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81549a9
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