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Commits on Mar 27, 2018
Add support for eslint (#1139)
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Commits on Dec 11, 2017
Multiple font textures fixes
vkalpias
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81163c0
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Support multiple textures per font asset
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Commits on Aug 10, 2017
Added docs for ScreenComponent, ScreenComponentSystem, ElementComponent, ElementComponentSystem, and Font
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Commits on Aug 3, 2017
Added 'intensity' value to font data to boost value read from SDF
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Commits on Aug 10, 2016
Remove image and text components
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Commits on Aug 9, 2016
Support opacity on image and text components
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Commits on Aug 7, 2016
Change pivot to follow anchor convention. 0,0 = bottom left, 1,1 top right
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Commits on Aug 5, 2016
Changed screen projection to make bottom left 0,0
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Commits on Aug 4, 2016
Convert anchors and pivot to be [0,1] (instead of [-1,1])
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Rename events
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Commits on Aug 3, 2016
Add custom drawOrder property to mesh instances for element component ordering
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Add graph node 'insert' event fired when node is inserted or reparented
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Use default materials for text and image components
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Commits on Aug 2, 2016
Add msdfMap and screenSpace properties to StandardMaterial
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Test using screenspace setting on mesh instances
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Commits on Jul 31, 2016
Calculate projection matrix in screen element.
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Commits on Jul 22, 2016
Move width/height into element
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Use pivot and anchor properties instead of (h|v)(Align|Anchor)
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Commits on Jul 21, 2016
Update text component to work with screen and element components
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Commits on Jul 20, 2016
Start general case for 2D stuff
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Commits on Jul 5, 2016
[FIX] Error with pre-loaded font assets in text component
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Commits on Jun 29, 2016
Support for 2D transformations in screen space text
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Commits on Jun 28, 2016
Fix compile errors
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57ea49d
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Partial support for screen space text component
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64bb2a8
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Commits on Jun 23, 2016
remove pivot var
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Text component support for multiline strings
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Add Font asset type
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Commits on Jun 19, 2016
Prevent re-allocation of mesh when text changes
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Commits on Jun 18, 2016
Add support for `pivot` property on text component.
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Render text facing down -Z
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Commits on Jun 14, 2016
Fix text component if assets are preloaded
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missing declaration
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Set precision based on capabilities
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Remove unused set function
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