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base repository: TrinityCore/TrinityCore
base: master
head repository: hacknowledge/TrinityCore
compare: master
- 11 commits
- 4 files changed
- 1 contributor
Commits on Aug 7, 2011
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Core/Spells: Fixed weapon dependent damage mods for players as well a…
…s autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon. Fixes #178, #418, #1276, #259 and possible a few other issues.
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Commits on Aug 8, 2011
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Commits on Aug 9, 2011
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Commits on Aug 10, 2011
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Reduced check for environmental damage to whether unit is attackable …
…by AOE. check for GM and death state is included in this check Fixes #2531
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Commits on Aug 13, 2011
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Core/Spells: Fixed weapon dependent damage mods for players as well a…
…s autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon. Fixes #178, #418, #1276, #259 and possible a few other issues.
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Reduced check for environmental damage to whether unit is attackable …
…by AOE. check for GM and death state is included in this check Fixes #2531
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