Skip to content
Navigation Menu
Sign in
Products
Platform
GitHub
Repository hosting, code review, and collaboration
Copilot
AI coding agent for tasks, projects and automated work
Build & Ship
Actions
CI/CD and automation
Code Quality
Quality analysis, fixes, and enforcement
Codespaces
Cloud development environments
Secure
Code Security
Vulnerability detection and remediation
Secret Protection
Secret scanning and leak prevention
All Features
Developers
Learn
Documentation
Training
Certifications
Build
Build with Copilot
Customize Copilot
Integrations
Explore
Trending repos
GitHub Sponsors
Events
Changelog
Changelog
Your source for the latest features, improvements, and fixes across GitHub products, all in one place.
Businesses
By Stage
Enterprises
Team
Startups
Nonprofits
By Industry
Healthcare
Financial services
Manufacturing
Government
See all industries
Evaluate GitHub
Why GitHub
Customer Stories
Business insights
Trust Center
Add-ons
GitHub Advanced Security
Enterprise-grade code security
Copilot for business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Resources
Learn & Connect
Documentation
Resource center
Blog
Events & webinars
Community Forum
Customer Stories
Integrations
Support
Customer support
Training
GitHub Status
Company
About
Partners
Changelog
GitHub Universe
GitHub Universe
The event for developers, by developers — talks, workshops, and what’s next for GitHub.
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
gitdev481
ShellShock
Repository navigation
Code
Pull requests
1
(1)
Actions
Projects
Wiki
Security and quality
Insights
More
items
Commits
Branch selector
master
User selector
All users
Datepicker
All time
Commit history
Commits on Feb 21, 2016
Fixed animation as it still had collider attached when walls dropped
Show description for a4d59b5
NiceNChrispy
committed
a4d59b5
View commit details
Copy full SHA for a4d59b5
Browse repository at this point
Dynamic Walls are back in and working, Currently move up and down every 5 seconds this is controled
NiceNChrispy
committed
7f791f5
View commit details
Copy full SHA for 7f791f5
Browse repository at this point
Commits on Feb 17, 2016
Added in missed files and re-fixed ui after re-adding the scene.
GREEDYHD
committed
ea1040d
View commit details
Copy full SHA for ea1040d
Browse repository at this point
Attempted to fix bullet collisions using ray casting.
GREEDYHD
committed
60258d9
View commit details
Copy full SHA for 60258d9
Browse repository at this point
Re did the DisplayAmmoCount.cs from 14 lines to 1. Works natively with Weapon Switching.
Show description for 1efca3a
NiceNChrispy
committed
1efca3a
View commit details
Copy full SHA for 1efca3a
Browse repository at this point
Fixing the HUD position
Show description for 5d7abdb
gitdev481
committed
5d7abdb
View commit details
Copy full SHA for 5d7abdb
Browse repository at this point
Tidied up positions of objects. HUD still in awkward position.
GREEDYHD
committed
0b18a2b
View commit details
Copy full SHA for 0b18a2b
Browse repository at this point
Repaired all broken prefab connections. Added in a new better? .gitignore file.
GREEDYHD
committed
5b0fd5b
View commit details
Copy full SHA for 5b0fd5b
Browse repository at this point
'Merging' master with FIX
Show description for c31e836
gitdev481
committed
c31e836
View commit details
Copy full SHA for c31e836
Browse repository at this point
Revert "Added in better ammo drops, better bullet casing particle system"
Show description for 46ce3a4
gitdev481
committed
46ce3a4
View commit details
Copy full SHA for 46ce3a4
Browse repository at this point
Adding meta files and library files V2
Show description for 9ba2b1b
gitdev481
committed
9ba2b1b
View commit details
Copy full SHA for 9ba2b1b
Browse repository at this point
adding meta and library files
Show description for df6b98a
gitdev481
committed
df6b98a
View commit details
Copy full SHA for df6b98a
Browse repository at this point
Added in better ammo drops, better bullet casing particle system
Show description for a38c54a
gitdev481
committed
a38c54a
View commit details
Copy full SHA for a38c54a
Browse repository at this point
Commits on Feb 16, 2016
Added in all the weapons. To the ammo count.
Show description for c4844cc
NiceNChrispy
committed
c4844cc
View commit details
Copy full SHA for c4844cc
Browse repository at this point
Added HUDPanel and Bullet Casing Particle System
Show description for 99dcb0c
gitdev481
committed
99dcb0c
View commit details
Copy full SHA for 99dcb0c
Browse repository at this point
Push of everything currently for Julian to put implement his UI stuff
Show description for 135f689
NiceNChrispy
committed
135f689
View commit details
Copy full SHA for 135f689
Browse repository at this point
Commits on Feb 15, 2016
Timer implemented
GiorgioBufa
committed
feedfe9
View commit details
Copy full SHA for feedfe9
Browse repository at this point
Holes and HP Bars in
normyp
committed
7f59354
View commit details
Copy full SHA for 7f59354
Browse repository at this point
Commits on Feb 8, 2016
Ball mode slows down like it's rolling
normyp
committed
1d7ea36
View commit details
Copy full SHA for 1d7ea36
Browse repository at this point
Commits on Feb 6, 2016
Rocket Sprites and Animations!
Show description for c6db53d
NiceNChrispy
committed
c6db53d
View commit details
Copy full SHA for c6db53d
Browse repository at this point
Weapons Package added new weapons, reticle is still off of player and moves when player moves.
Show description for d733eea
NiceNChrispy
committed
d733eea
View commit details
Copy full SHA for d733eea
Browse repository at this point
Commits on Feb 5, 2016
Merge branch 'master' of https://github.com/GREEDYHD/ShellShock
GREEDYHD
committed
13c40c2
View commit details
Copy full SHA for 13c40c2
Browse repository at this point
Null
GREEDYHD
committed
0a18ef5
View commit details
Copy full SHA for 0a18ef5
Browse repository at this point
deleted: Assets/codeandweb.com/Editor/SettingsTexturePackerImporter.asset.meta
GREEDYHD
committed
e197ff3
View commit details
Copy full SHA for e197ff3
Browse repository at this point
Merge branch 'David' of https://github.com/GREEDYHD/ShellShock
Show description for 5a2124d
GREEDYHD
committed
5a2124d
View commit details
Copy full SHA for 5a2124d
Browse repository at this point
Latest Grenade and RPG 05/02/16
Show description for 079993a
NiceNChrispy
committed
079993a
View commit details
Copy full SHA for 079993a
Browse repository at this point
Commits on Feb 4, 2016
Fixed Chris' mess.
GREEDYHD
committed
492d157
View commit details
Copy full SHA for 492d157
Browse repository at this point
Fixed bullet rotation.
GREEDYHD
committed
9c32baf
View commit details
Copy full SHA for 9c32baf
Browse repository at this point
Commits on Feb 3, 2016
Bin
GREEDYHD
committed
103b14b
View commit details
Copy full SHA for 103b14b
Browse repository at this point
Bin
GREEDYHD
committed
b15465d
View commit details
Copy full SHA for b15465d
Browse repository at this point
Commits on Feb 2, 2016
Iso Aiming and Shooting implemented with the new placeholder sprites.
GREEDYHD
committed
88c4fed
View commit details
Copy full SHA for 88c4fed
Browse repository at this point
Commits on Jan 19, 2016
Added the more suitable Aiming Reticle sprite
Show description for e671564
NiceNChrispy
committed
e671564
View commit details
Copy full SHA for e671564
Browse repository at this point
Commits on Jan 18, 2016
Fixed the falling WallsDown.anim
Show description for 45dbb40
NiceNChrispy
committed
45dbb40
View commit details
Copy full SHA for 45dbb40
Browse repository at this point
Prototype Version of Game
Show description for 0facd10
NiceNChrispy
committed
0facd10
View commit details
Copy full SHA for 0facd10
Browse repository at this point
Commits on Jan 17, 2016
Merge branch 'master' of https://github.com/GREEDYHD/ShellShock
GREEDYHD
committed
d09abf4
View commit details
Copy full SHA for d09abf4
Browse repository at this point
Previous
Next
You can’t perform that action at this time.