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Patterns

Sample source code for different programming patterns in Java.

Most, if not all, code and documentation was found on the web at the following locations:

https://www.journaldev.com/1827/java-design-patterns-example-tutorial#abstract-factory-pattern https://springframework.guru/gang-of-four-design-patterns/

Additionally, information and sample code came from Pluralsight (https://www.pluralsight.com). Specifically from the "Design Patterns in Java: Creational", "Design Patterns in Java: Structural" and "Design Patterns in Java: Behavioral" sections.

Creational Patterns: These patterns provide solutions to instantiate an object in the best possible way for specific solutions.

  • Singleton
  • Factory: Abstracts the way objects are created.
  • Abstract Factory: Abstract factory abstracts how the factories are created. (aka “factory of factories“.)
  • Builder
  • Prototype

Structural Design Patterns: Provides different ways to create a class structure. For example, using inheritance and composition to create a large object from small objects.

This pattern is widely used in the JDK, Spring and Struts.

  • Adapter
  • Composite
  • Proxy
  • Flyweight
  • Facade
  • Bridge
  • Decorator

Behavioral Design Patterns: Provide solutions for better interaction between objects and how to provide loose coupling and flexibility to extend easily.

  • Template Method
  • Mediator
  • Chain of Responsibility
  • Observer
  • Strategy
  • Command
  • State
  • Visitor
  • Interpreter
  • Iterator
  • Memento

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Practice implementing different Java patterns.

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