forked from Naserume/OpenSourceSWProject
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathexample_bot.py
More file actions
271 lines (259 loc) · 13.6 KB
/
Copy pathexample_bot.py
File metadata and controls
271 lines (259 loc) · 13.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
import discord
import asyncio
import os
from cardgame import *
from discord.ext import commands
import random
bot = commands.Bot(command_prefix='!',help_command=None)
chipdir = "./saved"
@bot.event
async def on_ready():
print("We have logged in as {0.user}".format(bot))
print("Discord bot ID is "+str(bot.user.id))
await bot.change_presence(status=discord.Status.online, activity=discord.Game('!help 카지노 일'))
@bot.command(aliases=["Hello","hello!","Hello!","hi","Hi","hi!","Hi!"])
async def hello(ctx):
await ctx.channel.send("Hello!")
@bot.command()
async def embed(ctx):
embed=discord.Embed(title="Embed", description="Embed 내용.", color=0x00aaaa)
embed.set_author(name="작성자의 이름")
embed.add_field(name="이것은 field1입니다.", value="이것은 field1 값입니다.", inline=False)
embed.add_field(name="이것은 field2입니다.", value="이것은 field2 값입니다.", inline=False)
embed.add_field(name="이것은 field3입니다.", value="이것은 field3 값입니다.", inline=False)
embed.add_field(name="이것은 field4입니다.", value="이것은 field4 값입니다.", inline=False)
embed.set_footer(text="이것은 footer의 값입니다.")
await ctx.channel.send(embed=embed)
@bot.command(aliases=["help"])
async def Help(ctx):
embed=discord.Embed(title="명령어 목록", description="모든 명령어는 !(명령어) 형태", color=0x00aaaa)
embed.set_author(name="카지노 봇")
embed.add_field(name="!help", value="명령어 목록을 알려줍니다", inline=False)
embed.add_field(name="!myChip", value="플레이어의 칩 수를 보여줍니다.", inline=False)
embed.add_field(name="!addChip (숫자)", value="(숫자)만큼 칩을 추가합니다. 값이 없으면 100개", inline=False)
embed.add_field(name="!가위바위보 (숫자)\n!rps (숫자) \n!RockPaperSissors (숫자)", value="테스트용 게임. 칩을 걸고 가위바위보를 합니다. 기본값은 1개", inline=False)
embed.add_field(name="!블랙잭 (숫자)\n!BlackJack (숫자)\n!blackjack (숫자)", value="칩을 걸고 블랙잭 게임을 진행합니다. 칩은 10~1000개 사이이며, 기본값은 10입니다.", inline=False)
await ctx.channel.send(embed=embed)
def playerchange(ctx,want,locate):
if not os.path.isdir(chipdir):
os.mkdir(chipdir)
senderid=ctx.author.id
player = chipdir+"/player"+str(senderid)+".txt"
try:
with open(player,"r") as playerchip:
chipline=playerchip.readlines()
chip=int(chipline[locate])
#print(chip)
with open(player,"w") as playerchip:
chip = chip+want
print(chip)
chipline[locate]=str(chip)+'\n'
playerchip.writelines(chipline)
except FileNotFoundError:
with open(player,"w") as playerchip:
playerchip.write("100\n0\n0\n0\n0\n0\n0\n0\n0\n0\n0\n0\n")
@bot.command(aliases=["mychip"])
async def myChip(ctx):
playerchange(ctx,0,0)
senderid=ctx.author.id
player = chipdir+"/player"+str(senderid)+".txt"
with open(player,"r") as playerchip:
chipline=playerchip.readlines()
chips=chipline[0]
await ctx.send(f"{ctx.message.author.mention}님의 칩은"+chips.rstrip('\n')+"개 입니다.")
#try:
# await bot.get_user(ctx.author.id).send("당신의 카드는 어쩌고저쩌고")
#except discord.errors.Forbidden:
# await ctx.channel.send(ctx.author.name+"씨의 칩은 "+chips.rstrip('\n')+"개")
# await ctx.send(f"{ctx.message.author.mention}님 서버 이름 클릭 - 개인정보 보호 설정 - 서버 멤버가 보내는 개인 메시지 허용해주세요.")
# 요게 개인에게 직접 메시지 보내는 법이다.
@bot.command(aliases=["addchip"])
async def addChip(ctx,wants=100):
playerchange(ctx,wants,0)
senderid=ctx.author.id
player = chipdir+"/player"+str(senderid)
with open(player+".txt","r") as playerchip:
chipline=playerchip.readlines()
chips=chipline[0]
await ctx.send(f"{ctx.message.author.mention}님의 칩은"+chips.rstrip('\n')+"개 입니다.")
@bot.command(aliases=["가위바위보","rps"])
async def RockPaperSissors(ctx,wants=1):
senderid=ctx.author.id
player = chipdir+"/player"+str(senderid)
with open(player+".txt","r") as playerchip:
chipline=playerchip.readlines()
chips=chipline[0]
if(wants<1 or int(chips)-wants<0):
answer = ctx.channel.send(ctx.author.name+"씨의 칩은 "+chips.rstrip('\n')+"개 입니다.")
embed = discord.Embed(title="칩이 부족합니다.",description=answer+"\n칩은 음수가 될 수 없습니다.", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
#가위 바위 보 이외의 초성을 입력할 수 있으면 좋겠습니다. (ㄱㅇ.ㅂㅇ.ㅂ같은)
rps = ["가위","바위","보"]
embed = discord.Embed(title="가위바위보",description=ctx.author.name+"님\n가위, 바위, 보 중 하나를 5초 안에 내주세요!", color=0x00aaaa)
senderid=ctx.author.id
channel = ctx.channel
msg1 =await ctx.channel.send(embed=embed)
def checksame(newtext):
return newtext.author == ctx.author and newtext.channel == channel
try:
msg2 = await bot.wait_for('message', timeout=5.0, check=checksame)
except asyncio.TimeoutError:
await msg1.delete()
embed = discord.Embed(title="가위바위보",description="5초가 다 지났어요!", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
else:
await msg1.delete()
bot_rps = str(random.choice(rps))
user_rps = str(msg2.content)
answer = ""
if bot_rps == user_rps:
answer = "딜러인 저는 " + bot_rps + "를 냈고, "+ctx.author.name+"씨는 " + user_rps + "를 내셨습니다.\n" + "비겼습니다.\n"
wants=0
result=1
elif (bot_rps == "가위" and user_rps == "바위") or (bot_rps == "보" and user_rps == "가위") or (bot_rps == "바위" and user_rps == "보"):
answer = "딜러인 저는 " + bot_rps + "를 냈고, "+ctx.author.name+"씨는 " + user_rps + "를 내셨습니다.\n" + "승리하셨습니다. 칩 "+str(wants)+"개를 획득하셨습니다.\n"
result=0
elif (bot_rps == "바위" and user_rps == "가위") or (bot_rps == "가위" and user_rps == "보") or (bot_rps == "보" and user_rps == "바위"):
answer = "딜러인 저는 " + bot_rps + "를 냈고, "+ctx.author.name+"씨는 " + user_rps + "를 내셨습니다.\n" + "패배하셨습니다. 칩 "+str(wants)+"개를 잃으셨습니다.\n"
wants=-wants
result=2
else:
embed = discord.Embed(title="가위바위보",description="가위, 바위, 보 중에서만 내셔야 합니다.", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
embed = discord.Embed(title="가위바위보",description=answer, color=0x00aaaa)
playerchange(ctx,wants,0)
if wants>0:
playerchange(ctx,wants,1)
else:
playerchange(ctx,-wants,2)
playerchange(ctx,1,result+3)
playerchange(ctx,1,result+6)
await ctx.channel.send(embed=embed)
with open(player+".txt","r") as playerchip:
chipline=playerchip.readlines()
chips=chipline[0]
#await ctx.channel.send(ctx.author.name+"씨의 칩은 "+chips.rstrip('\n')+"개")
await ctx.channel.send("{} 씨가 소지하고 있는 칩은 총 **{}**개 입나다!".format(ctx.author.name, chips.rstrip('\n')))
return
@bot.command(aliases=["블랙잭","blackjack"])
async def BlackJack(ctx,wants=10):
def checksame(newtext):
return newtext.author == ctx.author and newtext.channel == channel
senderid=ctx.author.id
sendername = chipdir+"/player"+str(senderid)
deck = fresh_deck()
while True:
with open(sendername+".txt","r+") as playerchip:
chipline=playerchip.readlines()
chips=chipline[0]
if(wants<10 or wants>1000):
embed = discord.Embed(title="블랙잭 Blackjack",description="\n칩은 10개~1000개 사이로 베팅해주세요.", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
if(wants<1 or int(chips)-wants<0):
answer = ctx.channel.send(ctx.author.name+"씨의 칩은 "+chips.rstrip('\n')+"개 입니다.")
embed = discord.Embed(title="칩이 부족합니다.",description=answer+"\n칩은 음수가 될 수 없습니다.", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
dealer = []
player = []
card, deck = hit(deck)
player.append(card)
card, deck = hit(deck)
dealer.append(card)
card, deck = hit(deck)
player.append(card)
card, deck = hit(deck)
dealer.append(card)
senderid=ctx.author.id
channel = ctx.channel
score_dealer = count_score(dealer)
score_player = count_score(player)
if score_player == 21:
score_player=9999
else:
while score_player < 21 and score_player > 0:
dealstr1 = "딜러인 저의 핸드는 \n ------- -- \n"+str(dealer[1][0])+' '+str(dealer[1][1])+"\n\n"
playstr1 = show_cards(player,f"{ctx.message.author.mention}님의 핸드는")
embed = discord.Embed(title="블랙잭",description=dealstr1+playstr1+"\n\n 40초 안에 hit/stay 중 하나를 선택 해주세요.", color=0x00aaaa)
msg1 =await ctx.channel.send(embed=embed)
try:
msg2 = await bot.wait_for('message', timeout=40.0, check=checksame)
while(msg2.content!="hit" and msg2.content!="stay"):
await ctx.channel.send("hit이나 stay 중 하나를 입력해주세요.")
msg2 = await bot.wait_for('message', timeout=40.0, check=checksame)
if msg2.content=="hit":
card, deck = hit(deck)
player.append(card)
score_player = count_score(player)
else:
break
except asyncio.TimeoutError:
await msg1.delete()
embed = discord.Embed(title="블랙잭",description="40초가 다 지나 항복으로 간주합니다.", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
if score_dealer == 21:
score_dealer = 9999
while score_dealer <= 16 and score_dealer > 0:
card, deck = hit(deck)
dealer.append(card)
score_dealer = count_score(dealer)
dealstr2 = show_cards(dealer, "딜러인 저의 핸드는 ")
playstr2 = show_cards(player,f"{ctx.message.author.mention}님의 핸드는")
answer = dealstr2+'\n\n'+playstr2+'\n\n'
await msg1.delete()
if score_player == 0:
answer = answer + "버스트로 패배하셨습니다."
earn=-wants
result=2
elif score_player == 9999 and score_dealer < score_player:
answer = answer + "블랙잭! 승리하셨습니다!"
earn = wants+wants//2
result=0
elif score_dealer == 0:
answer = answer + "딜러 버스트로 승리하셨습니다!"
earn= wants
result=0
elif score_dealer == score_player:
answer = answer + "비겼습니다"
earn=0
result=1
elif score_dealer < score_player:
answer = answer + "승리하셨습니다!"
earn=wants
result=0
else:
answer = answer + "패배하셨습니다."
#earn=0
earn=-wants
result=2
playerchange(ctx,earn,0)
if earn>0:
playerchange(ctx,earn,1)
else:
playerchange(ctx,-earn,2)
playerchange(ctx,1,result+3)
playerchange(ctx,1,result+9)
with open(sendername+".txt","r") as playerchip:
chipline=playerchip.readlines()
chips=chipline[0]
embed = discord.Embed(title="블랙잭",description=answer+'\n'+ctx.author.name+"씨의 칩은 "+chips.rstrip('\n')+"개 입니다. \n\n 다시 하시고 싶으시면 Y(혹은 y)를, 아니면 N(혹은 n)을 입력해주세요.", color=0x00aaaa)
embed.set_footer(text="40초 안에 입력하시지 않으면 자동으로 종료 처리됩니다.")
msg1 = await ctx.channel.send(embed=embed)
try:
msg2 = await bot.wait_for('message', timeout=40.0, check=checksame)
while(msg2.content!="Y" and msg2.content!="N" and msg2.content!="y" and msg2.content!="n"):
await ctx.channel.send("다시 하시고 싶으시면 Y(혹은 y)를, 아니면 N(혹은 n)을 입력해주세요.")
msg2 = await bot.wait_for('message', timeout=40.0, check=checksame)
except asyncio.TimeoutError:
embed = discord.Embed(title="블랙잭",description="40초가 다 지나 게임을 종료합니다.", color=0x00aaaa)
await ctx.channel.send(embed=embed)
return
if msg2.content=="N" or msg2.content=="n":
break
return
bot.run('my token')