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from .Behaviour import Behaviour from .PPtr import PPtr class Animator(Behaviour): def __init__(self, reader): super().__init__(reader=reader) self.avatar = PPtr(reader) # Avatar self.controller = PPtr(reader) # RuntimeAnimatorController self.culling_mode = reader.read_int() version = self.version if version[:2] > (4, 4): self.update_mode = reader.read_int() self.m_ApplyRootMotion = reader.read_boolean() if version >= (4, 5): # 4.5 and up - 5.0 down reader.align_stream() if version >= (5,): # 5.0 and up self.linear_velocity_blending = reader.read_boolean() reader.align_stream() if version < (4, 5): # 4.5 down self.animate_physics = reader.read_boolean() if version >= (4, 3): # 4.3 and up self.has_transform_hierarchy = reader.read_boolean() if version >= (4, 5): # 4.5 and up self.allow_constant_clip_sampling_optimization = reader.read_boolean() if (4,) < version[:1] < (2018,): # 5.0 and up - 2018 down reader.align_stream() if version >= (2018,): # 2018 and up self.m_KeepAnimatorControllerStateOnDisable = reader.read_boolean() reader.align_stream()