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MultiButton
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/
multi_button.h
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multi_button.h
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/*
* Copyright (c) 2016 Zibin Zheng <
[email protected]
>
* All rights reserved
*/
#ifndef
_MULTI_BUTTON_H_
#define
_MULTI_BUTTON_H_
#include
"stdint.h"
#include
"string.h"
//According to your need to modify the constants.
#define
TICKS_INTERVAL
5 //ms
#define
DEBOUNCE_TICKS
3 //MAX 8
#define
SHORT_TICKS
(300 /TICKS_INTERVAL)
#define
LONG_TICKS
(1000 /TICKS_INTERVAL)
typedef
void
(
*
BtnCallback
)(
void
*
);
typedef
enum
{
PRESS_DOWN
=
0
,
PRESS_UP
,
PRESS_REPEAT
,
SINGLE_CLICK
,
DOUBLE_CLICK
,
LONG_PRESS_START
,
LONG_PRESS_HOLD
,
number_of_event
,
NONE_PRESS
}
PressEvent
;
typedef
struct
Button
{
uint16_t
ticks
;
uint8_t
repeat
:
4
;
uint8_t
event
:
4
;
uint8_t
state
:
3
;
uint8_t
debounce_cnt
:
3
;
uint8_t
active_level
:
1
;
uint8_t
button_level
:
1
;
uint8_t
(
*
hal_button_Level
)(
void
);
BtnCallback
cb
[
number_of_event
];
struct
Button
*
next
;
}
Button
;
#ifdef
__cplusplus
extern
"C"
{
#endif
void
button_init
(
struct
Button
*
handle
,
uint8_t
(
*
pin_level
)(),
uint8_t
active_level
);
void
button_attach
(
struct
Button
*
handle
,
PressEvent
event
,
BtnCallback
cb
);
PressEvent
get_button_event
(
struct
Button
*
handle
);
int
button_start
(
struct
Button
*
handle
);
void
button_stop
(
struct
Button
*
handle
);
void
button_ticks
(
void
);
#ifdef
__cplusplus
}
#endif
#endif
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