#include "pch.h" #include "catch.hpp" using namespace winrt; using namespace Windows::Foundation; TEST_CASE("memory_buffer") { MemoryBuffer buffer{ 3 }; auto reference = buffer.CreateReference(); uint8_t* ptr = reference.data(); ptr[0] = 1; ptr[1] = 2; ptr[2] = 3; REQUIRE(ptr != nullptr); REQUIRE(reference.Capacity() == 3); }