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Commits on Sep 14, 2019
Basic Overworld world generation (#120)
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caelunshun
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Block update propagation and falling blocks - resolves #104 (#129)
aramperes
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Commits on Sep 13, 2019
Use BaseEntityData in PlayerData; Move read_position and read_velocity tests
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Commits on Sep 11, 2019
Load item and arrow entities from chunk save - resolves #102 (#125)
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Commits on Sep 9, 2019
Handle arrow shooting - resolves #101 (#121)
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Commits on Sep 8, 2019
Set biome from generatorOptions for flat chunks
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Load and send chunk biome data - resolves #122
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Generate biome mappings - resolves #119
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Send chunks closest to a player first
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Commits on Sep 7, 2019
Load sky and block light from world save and send it to clients - resolves #103 (#117)
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Implement superflat generation (#24) (see #108)
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Improve `Inventory::collect_item` - resolves #111
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Commits on Sep 5, 2019
Use crossbeam channels instead of mpsc and optimize PacketQueue
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Only send entity updates to players able to see them - resolves #105
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Commits on Sep 4, 2019
Fix handling of compressed packets received from clients
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Commits on Sep 1, 2019
Add support for world time - resolves #100
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Commits on Aug 31, 2019
Use `f64` instead of `f32` in physics - resolves #95
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Various physics improvements (#98)
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Load player inventory from save - closes #72 (#97)
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Start work on player-data loading (#72); default gamemode (#96)
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Commits on Aug 26, 2019
Fix panic in chunk implementation when resizing data
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Fix chunk behavior when new blocks are inserted into middle of palette
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Commits on Aug 25, 2019
Add initial support for block placement (see #40)
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Commits on Aug 21, 2019
Implement rudimentary entity physics
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Commits on Aug 20, 2019
Basic implementation of chat - resolves #57 (#73)
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Use spawn position from level.dat instead of (0, 64, 0)
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Send players their inventory updates
caelunshun
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dae98ad
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Add item collection functionality - resolves #49
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Commits on Aug 16, 2019
Add Inventory::collect_item() function
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2afe021
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Commits on Aug 15, 2019
Implement nearby_entities() function
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Add ChunkEntities type for keeping track of entities in each chunk
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Commits on Aug 14, 2019
Send velocity update packets
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61d3dc0
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Implement block_impacted_by_ray()
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f419c36
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Add server resource pack support - resolves #41
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Fix block_at being incorrect for chunks with negative coordinates
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