#include
using namespace std;
struct node
{
int v, height;
node *lchild, *rchild;
};
// çæä¸ä¸ªæ°çèç¹ï¼v为ç»ç¹æå¼
node* newNode(int v)
{
node* Node = new node;
Node->v = v;
Node->height = 1;
Node->lchild = Node->rchild = NULL;
return Node;
}
int getHeight(node* root)
{
if(root == NULL)
{
return 0;
}
return root->height;
}
int getBalanceFactor(node* root)
{
// å·¦æ é«åº¦åå»å³æ é«åº¦
return getHeight(root->lchild) - getHeight(root->rchild);
}
void updateHeight(node* root)
{
root->height = max(getHeight(root->lchild), getHeight(root->rchild));
}
void search(node* root, int x)
{
if(root == NULL)
{
printf("Search failed.\n");
return;
}
if(x == root->data)
{
printf("%d\n", root->data);
}
else if(x < root->data)
{
search(root->lchild, x);
}
else
{
search(root->rchild, x);
}
}
void L(node* &root)
{
node* temp = root->rchild;
root->rchild = temp->lchild;
temp->lchild = root;
updateHeight(root);
updateHeight(temp);
root = temp;
}
void R(node* &root)
{
node* temp = root->lchild;
root->lchild = temp->rchild;
temp->rchild = root;
getHeight(root);
getHeight(temp);
root = temp;
}
void insert(node* &root, int v)
{
if(root == NULL)
{
root = newNode(v);
return;
}
if(v < root->v)
{
insert(root->lchild, v);
updateHeight(root);
if(getBalanceFactor(root) == 2)
{
if(getBalanceFactor(root->lchild) == 1)
{
R(root);
}
else if(getBalanceFactor(root->rchild) == -1)
{
R(root->lchild);
L(root);
}
}
else
{
if(getBalanceFactor(root->lchild) == 1)
{
R(root->rchild);
L(root);
}
else if(getBalanceFactor(root->rchild) == -1)
{
L(root);
}
}
}
}
// AVLæ ç建ç«
node* Create(int data[], int n)
{
node* root = NULL;
for(int i = 0; i < n; i++)
{
insert(root, data[i]);
}
return root;
}