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A storage write took its value as a word, so a memory string or bytes reference wrote its memory address into the slot. Code generation now encodes the referenced bytes as Solidity does: inline with length * 2 up to 31 bytes, else length * 2 + 1 in the slot and the data from keccak256(slot), with the last word's trailing bytes cleared. A slice now carries the bytes type, so its value is recognized too.
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* bugc: compile `!` as a logical not * bugc: link the changelog entry to #353 * bugc: end each source range at its last token * bugc: link the changelog entry to #362 * bugc: add block.prevrandao * bugc: link the changelog entries to #363 * bugc: hash several value-type words with keccak256 * bugc: link the changelog entries to #365 * bugc: slice a fixed-size bytes value by its bytes * bugc: link the changelog entry to #357 * bugc: hash the data of dynamic bytes and strings * bugc: link the changelog entry to #360 * bugc: give a caller's call JUMP the invoke's arguments * bugc: list variables before a function's first statement * bugc: store a memory string's bytes when assigning it to storage A storage write took its value as a word, so a memory string or bytes reference wrote its memory address into the slot. Code generation now encodes the referenced bytes as Solidity does: inline with length * 2 up to 31 bytes, else length * 2 + 1 in the slot and the data from keccak256(slot), with the last word's trailing bytes cleared. A slice now carries the bytes type, so its value is recognized too. * bugc: link the changelog entry to #355 * bugc: say why the bytes test slices without naming the copy width * bugc: copy all of a slice's bytes irgen built a slice's data as a read and a write, and a read or write moves at most one word, so only the first 32 bytes were copied. Add a copy IR instruction (CALLDATACOPY from calldata, MCOPY from memory) and emit it for the slice's data. * bugc: link the changelog entries to #359 * bugc: copy a struct read from storage into memory * bugc: link the changelog entries to #361 * bugc: lay storage arrays out as Solidity does * bugc: add push to dynamic arrays in storage
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Assigning a memory
stringorbytesto a storage variable stored the value's memory address in the slot, not its bytes. For example, withstorage { [0] s: string; }, boths = m;ands = "hello";left a pointer such as0xe0in slot 0. A storage write took every value as a word, and a string orbytesvalue is a reference to its length and data in memory.Code generation now recognizes a storage write whose value is a memory reference to a
stringor dynamicbytes, and stores the referenced bytes as Solidity encodes them:length * 2in the low byte.length * 2 + 1in the slot, and the data in the slots fromkeccak256(slot).The bytes after the end of the data, in its last word, are stored as zero. (Memory past the end of the data can hold other bytes: on main, a slice copies a whole word, so its last word holds the source's next bytes.) This holds for any storage write of such a value, such as a mapping value (
u[7] = m;), which the test also covers.A slice's IR type now carries
bytesas its origin (it was synthetic), so a slice assigned straight to storage is recognized too.The new test stores strings and bytes of 0, 5, 31, 32 and 70 bytes at levels 0 to 3 and reads every slot back. A new local-variable soundness case runs a program with locals live across the copy loop. Bytecode and debug info for every program in
examples/are unchanged at all levels.