/* Copyright (C) 2006 - 2011 ScriptDev2
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: Dragonblight
SD%Complete: 100
SDComment: Quest support: 12166, 12499/12500(end sequenze). Taxi paths Wyrmrest temple.
SDCategory: Dragonblight
EndScriptData */
/* ContentData
npc_afrasastrasz
npc_alexstrasza_wr_gate
npc_liquid_fire_of_elune
npc_tariolstrasz
npc_torastrasza
EndContentData */
#include "precompiled.h"
/*######
## npc_afrasastrasz
######*/
enum
{
TAXI_PATH_ID_MIDDLE_DOWN = 882,
TAXI_PATH_ID_MIDDLE_TOP = 881
};
#define GOSSIP_ITEM_TAXI_MIDDLE_DOWN "I would like to take a flight to the ground, Lord Of Afrasastrasz."
#define GOSSIP_ITEM_TAXI_MIDDLE_TOP "My Lord, I must go to the upper floor of the temple."
bool GossipHello_npc_afrasastrasz(Player* pPlayer, Creature* pCreature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_MIDDLE_DOWN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_MIDDLE_TOP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_afrasastrasz(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_MIDDLE_DOWN);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_MIDDLE_TOP);
}
return true;
}
/*######
## npc_alexstrasza_wr_gate
######*/
enum
{
QUEST_RETURN_TO_AG_A = 12499,
QUEST_RETURN_TO_AG_H = 12500,
MOVIE_ID_GATES = 14
};
#define GOSSIP_ITEM_WHAT_HAPPENED "Alexstrasza, can you show me what happened here?"
bool GossipHello_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* pCreature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WHAT_HAPPENED, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->SendMovieStart(MOVIE_ID_GATES);
}
return true;
}
/*######
## npc_tariolstrasz
######*/
enum
{
QUEST_INFORM_QUEEN_A = 12123, //need to check if quests are required before gossip available
QUEST_INFORM_QUEEN_H = 12124,
TAXI_PATH_ID_BOTTOM_TOP = 878,
TAXI_PATH_ID_BOTTOM_MIDDLE = 883
};
#define GOSSIP_ITEM_TAXI_BOTTOM_TOP "My Lord, I must go to the upper floor of the temple."
#define GOSSIP_ITEM_TAXI_BOTTOM_MIDDLE "Can you spare a drake to travel to Lord Of Afrasastrasz, in the middle of the temple?"
bool GossipHello_npc_tariolstrasz(Player* pPlayer, Creature* pCreature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_BOTTOM_TOP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_BOTTOM_MIDDLE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_tariolstrasz(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_BOTTOM_TOP);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_BOTTOM_MIDDLE);
}
return true;
}
/*######
## npc_torastrasza
######*/
enum
{
TAXI_PATH_ID_TOP_MIDDLE = 880,
TAXI_PATH_ID_TOP_BOTTOM = 879
};
#define GOSSIP_ITEM_TAXI_TOP_MIDDLE "I would like to see Lord Of Afrasastrasz, in the middle of the temple."
#define GOSSIP_ITEM_TAXI_TOP_BOTTOM "Yes, Please. I would like to return to the ground floor of the temple."
bool GossipHello_npc_torastrasza(Player* pPlayer, Creature* pCreature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_TOP_MIDDLE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_TOP_BOTTOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_torastrasza(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_TOP_MIDDLE);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_TOP_BOTTOM);
}
return true;
}
void AddSC_dragonblight()
{
Script *newscript;
newscript = new Script;
newscript->Name = "npc_afrasastrasz";
newscript->pGossipHello = &GossipHello_npc_afrasastrasz;
newscript->pGossipSelect = &GossipSelect_npc_afrasastrasz;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_alexstrasza_wr_gate";
newscript->pGossipHello = &GossipHello_npc_alexstrasza_wr_gate;
newscript->pGossipSelect = &GossipSelect_npc_alexstrasza_wr_gate;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_tariolstrasz";
newscript->pGossipHello = &GossipHello_npc_tariolstrasz;
newscript->pGossipSelect = &GossipSelect_npc_tariolstrasz;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_torastrasza";
newscript->pGossipHello = &GossipHello_npc_torastrasza;
newscript->pGossipSelect = &GossipSelect_npc_torastrasza;
newscript->RegisterSelf();
}