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/* Copyright (C) 2006 - 2011 ScriptDev2 * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* ScriptData SDName: Dragonblight SD%Complete: 100 SDComment: Quest support: 12166, 12499/12500(end sequenze). Taxi paths Wyrmrest temple. SDCategory: Dragonblight EndScriptData */ /* ContentData npc_afrasastrasz npc_alexstrasza_wr_gate npc_liquid_fire_of_elune npc_tariolstrasz npc_torastrasza EndContentData */ #include "precompiled.h" /*###### ## npc_afrasastrasz ######*/ enum { TAXI_PATH_ID_MIDDLE_DOWN = 882, TAXI_PATH_ID_MIDDLE_TOP = 881 }; #define GOSSIP_ITEM_TAXI_MIDDLE_DOWN "I would like to take a flight to the ground, Lord Of Afrasastrasz." #define GOSSIP_ITEM_TAXI_MIDDLE_TOP "My Lord, I must go to the upper floor of the temple." bool GossipHello_npc_afrasastrasz(Player* pPlayer, Creature* pCreature) { if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_MIDDLE_DOWN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_MIDDLE_TOP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); return true; } bool GossipSelect_npc_afrasastrasz(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_MIDDLE_DOWN); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_MIDDLE_TOP); } return true; } /*###### ## npc_alexstrasza_wr_gate ######*/ enum { QUEST_RETURN_TO_AG_A = 12499, QUEST_RETURN_TO_AG_H = 12500, MOVIE_ID_GATES = 14 }; #define GOSSIP_ITEM_WHAT_HAPPENED "Alexstrasza, can you show me what happened here?" bool GossipHello_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* pCreature) { if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); if (pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WHAT_HAPPENED, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); return true; } bool GossipSelect_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->SendMovieStart(MOVIE_ID_GATES); } return true; } /*###### ## npc_tariolstrasz ######*/ enum { QUEST_INFORM_QUEEN_A = 12123, //need to check if quests are required before gossip available QUEST_INFORM_QUEEN_H = 12124, TAXI_PATH_ID_BOTTOM_TOP = 878, TAXI_PATH_ID_BOTTOM_MIDDLE = 883 }; #define GOSSIP_ITEM_TAXI_BOTTOM_TOP "My Lord, I must go to the upper floor of the temple." #define GOSSIP_ITEM_TAXI_BOTTOM_MIDDLE "Can you spare a drake to travel to Lord Of Afrasastrasz, in the middle of the temple?" bool GossipHello_npc_tariolstrasz(Player* pPlayer, Creature* pCreature) { if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_BOTTOM_TOP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_BOTTOM_MIDDLE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); return true; } bool GossipSelect_npc_tariolstrasz(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_BOTTOM_TOP); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_BOTTOM_MIDDLE); } return true; } /*###### ## npc_torastrasza ######*/ enum { TAXI_PATH_ID_TOP_MIDDLE = 880, TAXI_PATH_ID_TOP_BOTTOM = 879 }; #define GOSSIP_ITEM_TAXI_TOP_MIDDLE "I would like to see Lord Of Afrasastrasz, in the middle of the temple." #define GOSSIP_ITEM_TAXI_TOP_BOTTOM "Yes, Please. I would like to return to the ground floor of the temple." bool GossipHello_npc_torastrasza(Player* pPlayer, Creature* pCreature) { if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_TOP_MIDDLE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TAXI_TOP_BOTTOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); return true; } bool GossipSelect_npc_torastrasza(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_TOP_MIDDLE); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_TOP_BOTTOM); } return true; } void AddSC_dragonblight() { Script *newscript; newscript = new Script; newscript->Name = "npc_afrasastrasz"; newscript->pGossipHello = &GossipHello_npc_afrasastrasz; newscript->pGossipSelect = &GossipSelect_npc_afrasastrasz; newscript->RegisterSelf(); newscript = new Script; newscript->Name = "npc_alexstrasza_wr_gate"; newscript->pGossipHello = &GossipHello_npc_alexstrasza_wr_gate; newscript->pGossipSelect = &GossipSelect_npc_alexstrasza_wr_gate; newscript->RegisterSelf(); newscript = new Script; newscript->Name = "npc_tariolstrasz"; newscript->pGossipHello = &GossipHello_npc_tariolstrasz; newscript->pGossipSelect = &GossipSelect_npc_tariolstrasz; newscript->RegisterSelf(); newscript = new Script; newscript->Name = "npc_torastrasza"; newscript->pGossipHello = &GossipHello_npc_torastrasza; newscript->pGossipSelect = &GossipSelect_npc_torastrasza; newscript->RegisterSelf(); }