Hello! I like working on graphics, compilers, and games. Projects Here are some of the projects I've been working on recently. 6dof Raycaster engine (2025-current) Source code Slopes and 6dof camera controls in a 2.5D raycaster Real-time editing in the raycaster engine Voxel renderer (2023-2024) Source code. A foggy morning on rocket island Voxel city Manifold (2020-current) A project to create an advanced 2.5D Graphics engine and map creation toolkit, for Sega Megadrive/Genesis. Source code. A dark hallway A key in the room beyond